I probably don't need to ask this, but the "Description" below isn't what you're actually planning on using as the long description, I imagine? :)
On Sat, 02 Aug 2003 12:58:10 -0500 Manoj Srivastava <[EMAIL PROTECTED]> wrote: > Package: wnpp > Severity: wishlist > > * Package name : tome > Version : 2.2.2 > Upstream Author : > * URL or Web page : http://www.t-o-m-e.org/ > * License : non-free, freely distributable, not for commercial use > Description : A single-player, text-based, dungeon simulation game. > Tome, short for Troubles of Middle Earth, is a single-player, > text-based, dungeon simulation derived from the game angband, which > in turn is derived from the older game Moria, which was in turn based > on Rogue. It is often described as a "roguelike" game because the > look and feel of the game is still quite similar to Rogue. > . > In tome, the player may choose from a number of races and classes > when creating a character, and then "run" that character over a > period of days, weeks, even months, attempting to win the game by > defeating Morgoth, who lurks somewhere in the depths of the dungeon. > . > The ultimate goal of the game is to develop a character strong enough > to defeat Morgoth, who resides on dungeon level 100. Upon doing so, > you will receive the exalted status of "winner" and your character may > retire. > . > The first main difference from Angband a new player to ToME will need > to be aware of is that it has implemented a skills based system where > instead of the adventurer automatically improving in their abilities > as they become more experienced, they get 5 skill points to spend on > their character's abilities and can therefore customise what type of > character they play. See the skills help file for details > . > The second major difference is that the main dungeon from Angband has > been split into 4 "dungeons", each of which cover a different > portion of the dungeon's levels. Note that not all of the places are > actually "dungeons" - some are caves, forests, etc. > . > The third main difference between Vanilla Angband and ToME is the > difference in character classes and races, as well as a very > different magic system. ToME also offers the player the ability to > undertake a series of quests. It is not required for any adventurer > to undertake the fixed quests, but they can result in some nice > rewards. > . > Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He > was banished by the Valar (offspring of Eru, "god" of J.R.R. > Tolkien's world) at the end of the First Age and thus never appears > in The Lord of the Rings, set during the Third Age. Sauron, who does > figure into those tales, was the most powerful of his servants. Read > Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth. > Angband is a reference to Morgoth's "prison of iron." > > > -- > It's hard to tune heavily tuned code. :-) Larry Wall in > <[EMAIL PROTECTED]> > Manoj Srivastava <[EMAIL PROTECTED]> <http://www.debian.org/%7Esrivasta/> > 1024R/C7261095 print CB D9 F4 12 68 07 E4 05 CC 2D 27 12 1D F5 E8 6E > 1024D/BF24424C print 4966 F272 D093 B493 410B 924B 21BA DABB BF24 424C > > > -- > To UNSUBSCRIBE, email to [EMAIL PROTECTED] > with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED] > >
pgppAnquSusM6.pgp
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