Hi Dmitry, finally Bullet has arrived and i have started to work on FreeOrion. Recently i figured out how to build FreeOrion with Debian's Multiarch version. The game works now and it is playable.
I intend to update the git repository with my changes during the next couple of days and i really would like to see you as co-maintainer given all the work you have already commited to FreeOrion. Some ideas/remarks: * I think FreeOrion should be splitted in two source packages freeorion and freeorion-data. That would save us some bandwith. * Copyright looks good so far, no show-stoppers. * I intend to target the game for Main. * I agree with you that we should stick with FreeOrions's gigi fork. It is better maintained and we only need the library for the game. I have tested gigi as a standalone package and as part of FreeOrion's build process. I'm willing to create a separate package because i think it is easier to maintain in the long-run. At first it looks like more work but it is easier to spot errors and to fix bugs related to gigi. The rules file of FreeOrion also looks tidier. :) So i'm not afraid to package the library as libgigi-freeorion to make it clear that it is a FreeOrion fork of gigi in case someone intends to package the original library. More updates are coming soon. Regards, Markus
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