Your message dated Thu, 24 Dec 2009 18:32:48 +0000
with message-id <e1nnsus-0001wi...@ries.debian.org>
and subject line Bug#558985: fixed in gnelib 0.75+svn20091130-1
has caused the Debian Bug report #558985,
regarding ITP: libgne -- the Game Network Engine
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
558985: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=558985
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Barry deFreese <bdefre...@debian.org>

Package: libgnelib-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends}, libgne0 (= ${binary:Version})
Suggests: libgnelib-doc
Description: the Game Networking Engine (development headers)
 GNE, or the Game Networking Engine, is a cross-platform,
 multithreaded, C++ networking library with an API specifically
 addressing the needs of game networking.
 .
 There are two parts of GNE, the first being the mid-level classes
 that handle packeted, error checked, and bandwidth throttled
 communication between two peers.
 .
 This package contains the development libraries and headers.

Package: libgnelib0
Section: libs
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: the Game Networking Engine
 GNE, or the Game Networking Engine, is a cross-platform,
 multithreaded, C++ networking library with an API specifically
 addressing the needs of game networking.
 .
 There are two parts of GNE, the first being the mid-level classes
 that handle packeted, error checked, and bandwidth throttled
 communication between two peers.

Package: libgnelib0-dbg
Section: debug
Architecture: any
Depends: ${misc:Depends}, libgne0 (= ${binary:Version})
Priority: extra
Description: the Game Networking Engine
 GNE, or the Game Networking Engine, is a cross-platform,
 multithreaded, C++ networking library with an API specifically
 addressing the needs of game networking.
 .
 There are two parts of GNE, the first being the mid-level classes
 that handle packeted, error checked, and bandwidth throttled
 communication between two peers.
 .
 This package contains the debug symbols.

Package: libgnelib-doc
Section: doc
Architecture: any
Depends: ${misc:Depends}
Priority: extra
Description: the Game Networking Engine (Documentation)
 GNE, or the Game Networking Engine, is a cross-platform,
 multithreaded, C++ networking library with an API specifically
 addressing the needs of game networking.
 .
 There are two parts of GNE, the first being the mid-level classes
 that handle packeted, error checked, and bandwidth throttled
 communication between two peers.
 .
 This package contains the developers documentation.


Thank you,

Barry deFreese
Debian Games Team



--- End Message ---
--- Begin Message ---
Source: gnelib
Source-Version: 0.75+svn20091130-1

We believe that the bug you reported is fixed in the latest version of
gnelib, which is due to be installed in the Debian FTP archive:

gnelib_0.75+svn20091130-1.diff.gz
  to main/g/gnelib/gnelib_0.75+svn20091130-1.diff.gz
gnelib_0.75+svn20091130-1.dsc
  to main/g/gnelib/gnelib_0.75+svn20091130-1.dsc
gnelib_0.75+svn20091130.orig.tar.gz
  to main/g/gnelib/gnelib_0.75+svn20091130.orig.tar.gz
libgnelib-dev_0.75+svn20091130-1_i386.deb
  to main/g/gnelib/libgnelib-dev_0.75+svn20091130-1_i386.deb
libgnelib-doc_0.75+svn20091130-1_i386.deb
  to main/g/gnelib/libgnelib-doc_0.75+svn20091130-1_i386.deb
libgnelib0-dbg_0.75+svn20091130-1_i386.deb
  to main/g/gnelib/libgnelib0-dbg_0.75+svn20091130-1_i386.deb
libgnelib0_0.75+svn20091130-1_i386.deb
  to main/g/gnelib/libgnelib0_0.75+svn20091130-1_i386.deb



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 558...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Barry deFreese <bdefre...@debian.org> (supplier of updated gnelib package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmas...@debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.8
Date: Mon, 30 Nov 2009 11:53:49 -0500
Source: gnelib
Binary: libgnelib-dev libgnelib0 libgnelib0-dbg libgnelib-doc
Architecture: source i386
Version: 0.75+svn20091130-1
Distribution: unstable
Urgency: low
Maintainer: Debian Games Team <pkg-games-de...@lists.alioth.debian.org>
Changed-By: Barry deFreese <bdefre...@debian.org>
Description: 
 libgnelib-dev - the Game Networking Engine (development headers)
 libgnelib-doc - the Game Networking Engine (Documentation)
 libgnelib0 - the Game Networking Engine
 libgnelib0-dbg - the Game Networking Engine
Closes: 558985
Changes: 
 gnelib (0.75+svn20091130-1) unstable; urgency=low
 .
   [ Barry deFreese ]
   * Initial release. (Closes: #558985).
     + Add symlink for libgne.so since some apps use it, not libgnelib.
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Files: 
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libgnelib0-dbg_0.75+svn20091130-1_i386.deb
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--- End Message ---

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