On Tue, 2003-11-11 at 22:44, Erik Steffl wrote: > just tried dual monitors with two card (geForce FX 5600 Ultra, nvidia > drivers and ATI Radeon 9800, ati drivers), debian unstable, X 4.2.1: > > one monitor: openGL works fullscreen or windowed > > two monitors: openGL works in window, not fullscreen > > tested with xscreensaver hacks > > considering that these are two fairly different implementations of > openGL (I think, they both provide openGL libs and their own way to set > up two monitors) - is there something that I should set up to be able to > run fullscreen openGL apps fullscreen? or is some way to set up dual > monitors better than other when using fullscreen openGL apps?
Not sure what your exact setup is, but using a GeForce 4 Ti 4400 with 2 19" monitors and the Nvidia drivers I was able to play Quake III fullscreen across both monitors. (Well, "able to play" being a relative term. It was damned near impossible to aim as the crosshair was split between the two monitors, with 4 inches of dead space between the adjoining edges of the screens. :) -- Alex Malinovich Support Free Software, delete your Windows partition TODAY! Encrypted mail preferred. You can get my public key from any of the pgp.net keyservers. Key ID: A6D24837
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