Paul Johnson wrote: > A good way to needlessly complicate your audio setup especially if > everything is working fine using the traditional ALSA approach. > Pulseaudio also breaks voice and sometimes all sound support in Second > Life despite claiming ESD compatibility. Pulse is not without major > show stopping drawbacks that make it unsuitable for desktop use, and > there doesn't seem to be any serious effort on part of pulse partisans > to fix the situation anytime soon. Pulseaudio is unsuitable for the
Yes, I noticed that too with all the config files editing a user has to go through to even attempt to see if it has started to work. > desktop, and I hope it doesn't ever make it into the default desktop > install until there's damn good reason for it to be there. Man, you really dislike pa! :) I guess I will leave it for now. Though FC9 has it and it seems to work pretty impressively there. Regards. -- Please reply to this list only. I read this list on its corresponding newsgroup on gmane.org. Replies sent to my email address are just filtered to a folder in my mailbox and get periodically deleted without ever having been read. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]