On Sun, Apr 23, 2006 at 08:06:01AM +0900, Miles Bader wrote:
> "Manaen Schlabach" <[EMAIL PROTECTED]> writes:
> > It seems like everyone agrees that Video card manufacturers really
> > don't want to give up their 3d stuff and that seems to be the primary
> > reason we can't get a "good" open source driver.
> 
> S, sowhat exactly is in the video card drivers they're so paranoid
> about?  I know pretty well how modern graphics _hardware_ works, and
> software, but I'm not exactly sure what's in this disputed layer.
> 
> Obviously, the nuts and bolts of sending data to hardware (various
> protocols for talking to hardware), but that's fairly uninteresting, and
> it would be silly for them to feel a need to "protect" it.
> 
> So... what's the "interesting" stuff in the driver that they're trying
> to protect?  Texture management?

I think the 'interesting' stuff is the nuts and botls of sending data,
because I think they're afraid someone will reverse-engineer their board
from that info and turn around a cheaper model that does the exact same
thing.

-- 
Christopher Nelson -- [EMAIL PROTECTED]
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It is the business of the future to be dangerous.
                -- Hawkwind


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