Hello debian-user, I've packaged PCSX, a popular Playstation emulator, along with the plugins it needs to operate. I have a sponsor already, but because of the fickle/brittle nature of PCSX and its plugins, I'd like to have some users test the program first. It is available in my archive, as package 'pcsx', along with the plugins, 'psemu-*'. The only ones going into Debian are:
pcsx psemu-drive-cdrmooby psemu-video-x11 psemu-sound-alsa psemu-sound-oss psemu-input-omnijoy psemu-input-padjoy The others (such as psemu-video-mesagl and psemu-sound-eternal) are either non-free source or purely binary. You may want to use these, but none of them will go into Debian, not even non-free. Once you've installed this basic set of plugins, please crash test PCSX! Load some of your Playstation games (you will need to make an image first so CDRMooby can read it), configure your input system, and go. Let me know what doesn't work, or what crashes spectacularly. Be sure to read the README.Debian. Please don't report emulation issues or game crashes -- I can't do anything about those. I'm interested in plugin interaction issues, unplayability, etc. Also, please use the PCSX Internal HLE BIOS when testing -- while wearing my Debian maintainer hat I must absolutely frown upon using a BIOS image, unless you own a PSX. Thanks! -- Ryan Schultz "vi users are mammals, and they flip out and kill people *all the time.*"
pgpwyzaYeiPk8.pgp
Description: PGP signature