Hello, I'd like to be able to call a script with multiple keys in a way that it would know how it was called. The main reason I want to do this is to gain more flexibility and make it a little more elegant: changing the keymaps so that F2, for example, starts mutt is handy, but less elegant than assigning the function "Console_11" to the otherwise unused windows key to get me to my own X console.
An even better solution seems to use the "kbrequest" function mapped to a certain key. That way one can use it even from within an editor to, say, change the keyboard layout, etc. without printing "loadkeys ..." to the screen, as it were if one used such a definition in the keymap with strings. Now is it possible to assign the same function ("kbrequest") to more keys and then use a different mechanism in the script to know what to do, based on the key that was pressed to call it? A special variable, maybe? (Well, I know I could add some functions to the kernel-definitions but is it really the only way?) Thanks, andrej -- echo ${girl_name} > /etc/dumpdates -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]