I have an idea for a cool GUI that would be intuitive, if nothing else. It would be based on a Doom interface, where you "walk" from directory to directory. In each Directory, there would be a room. In the back wall of the room (as you enter) would be the door to the parent directory. In the front wall of the room would be doors leading to subdirectories. Along the front wall would also be filing cabinets (this could also be along the right or left walls). The filing cabinets could have a graphical representation of all the files in that directory (subdirectories not included). Along with the file cabinets would be a "metal" cabinet (new file), copier (copy file) and a shredder (wipe file). There would also have to be a wall panel in each room that has shortcuts that are always available to the user. To open a file, one merely has to access a file drawer (by "opening" it), then select their file (which goes in to their "inventory") and opening it. This can bring up an associated application. To copy a file, they take a file to the copier, place it on the machine, and press start, which produces another copy of the file in their inventory. You can wipe the file by dropping it in to the shredder. You deselect a file by dropping it from your inventory (if you drop it in another directory "room," you just moved it! So be careful!). If you have a copy of a file, you can place it in whatever room you want. I don't know how to emulate a link ...
If you think this would be a more intuitive (although more clunky) interface than Xwindows or Windows, tell me. I would be most interested. One other thing: I am stuck knowing only BASIC. Anyone willing to bring this idea to fruition, however, would have my blessings. ->Scwawcaac<- ->The Soul Computer With Abundant Whipped Cream And A Cherry ... <- ->On Top!<- -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]