Hi all! I'm looking for something, I guess a library would be probably what I'm looking for, that will allow me to write a game (RPG), but that is supported on many platforms. I'm looking specifically for *nix, Windows, and, also preferably, MacOS (9 or X. X should be fairly easy.) I want a write once, compile 3 times sort of deal. Don't have to fiddle with the source (too much) to make it compile on other platforms.
Any suggestions? I'd prefer opinions with experiences. I know of allegro, SDL, and libgengameng (but I don't do C++, ... yet.) just from a quick scan through dselect. I guess what I'm looking for is something to manage to graphics (no 3D required, yet...), sound, and perhaps sound input/processing, but don't worry too much about the last one yet. Oh, and multilanguage support (input/output) is a must. I'm also up for suggested programming languages. If this sounds very vague, it's because I haven't quite got all the specifics down in my head yet. It's still a sketch, but I'd like to get something going. Thanks for any help! Marshal -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]