On Tue, Mar 05, 2002 at 02:44:04PM +0100, Francisco M. Marzoa Alonso wrote:
> So the real questions are... ¿What can I do to get my PS2 mouse working below > Quake using SVGAlib? ¿Whan do I need to get Open GL acceleration with my > Voodoo under Quake? I assume that if you get it working under X in lovely hardware accelerated 3D, you probably wont want to run the svgalib version at all. so, do you have this is your /etc/X11/XF86Config-4 ? Section "DRI" Mode 0666 EndSection I think you might need that. Also, can you try a smaller simpler OpenGL program to see if that works ? Perhaps you can find one that gives an error message instead of segfaulting ? Al.