Hello I am trying to get quake3 arena working with debian. So far, I have all the GL related stuff installed but I can't get quake3 to work and all my rendering seems to be in software.
In my XF86Config-4 file, I have the glx and dri modules loaded. I have the tdfx and glide drivers installed. Section "Module" Load "dbe" # Double buffer extension # initialisation of the XFree86-DGA extension within that module. SubSection "extmod" # Option "omit xfree86-dga" # don't initialise the DGA # extension EndSubSection # This loads the Type1 and FreeType font modules Load "type1" Load "freetype" Load "glx" Load "dri" EndSection Section "Device" Identifier "My_Voodoo_5" Driver "tdfx" EndSection Section "Device" Identifier "My Voodoo 5 glide" Driver "glide" Option "dpms" "on" Option "GlideDevice" "0" EndSection Section "DRI" Mode 0666 EndSection Section "Screen" Identifier "Screen 1" Device "My_Voodoo_5" Monitor "My Monitor" DefaultDepth 16 Subsection "Display" Depth 16 Modes "1280x1024" "1024x768" "800x600" "640x480" ViewPort 0 0 EndSubsection EndSection However when I run glxinfo, I get : [EMAIL PROTECTED]:/usr/local/games/quake3$ glxinfo name of display: :0.0 WARNING: This Mesa Library includes the Glide driver but you have not defined the MESA_GLX_FX env. var. (check the README.3DFX file for more information). you can disable this message with a 'export MESA_GLX_FX=disable'. display: :0 screen: 0 direct rendering: Yes server glx vendor string: Brian Paul server glx version string: 1.3 Mesa 3.4.2 When I run glxgears, I get : [EMAIL PROTECTED]:/usr/local/games/quake3$ glxgears WARNING: This Mesa Library includes the Glide driver but you have not defined the MESA_GLX_FX env. var. (check the README.3DFX file for more information). you can disable this message with a 'export MESA_GLX_FX=disable'. If I try to fix that by defining MESA_GLX_FX I get an error: [EMAIL PROTECTED]:/usr/local/games/quake3$ export MESA_GLX_FX=fullscreen [EMAIL PROTECTED]:/usr/local/games/quake3$ glxgears gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault Lastly, if I run quake3, It flashes the screen, stops and then gives a similar error: ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.1 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 640x480 Using 4/4/4 Color bits, 16 depth, 0 stencil display. gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTReceived signal 11, exiting... For what its worth, I tried to apt-get install as much as possible. So, I installed mesa3-glide2 but I don't think that works for voodoo5 so I installed the glide3 source and installed it. At least I think I installed it. But it didn't seem to help things. Any help is appreciated. John