Eloy Aguirre wrote: > > On Sun, Sep 02, 2001 at 10:09:31PM -0700, Erik Steffl wrote: > > note that DefaultDepth 16 is required for voodoo3. That's the most > > annoying part - you cannot play games (or run other openGL programs) > > using same X session as you generally would prefer to run your other X > > apps in. That just plain sucks. Of ocurse, you can start X -depth 24 :1 > > and work there, and then start X -depth 16 :0 a play games there (AFAIK > > the one with DRI has to be :0). > > > > Is this a HW problem of voodoo3 (I thought it supports 32 bit color > > interface, but has 16 bit color inside). Is there any better workaround? > > Any light in the future? Do other servers have same limitation? > > The Voodoo3 only supports 32 bit color in 2D applications, i.e. X. In 3D > applications you are stuck with 16 bit color, this is a hardware > limitation and there is no way around it.
generally - why doesn't DRI allow the fullscreen application run in different depths? It makes sense for 2D (X) and 3D (openGL) to run in different depth - one example is this HW limitations but I guess there are other (performance etc.). I mean come on, even windows can do that:-) [well, in windows I cannot run another graphic shell which I can use as workaround for this problem:-)] what about other cards? any pointers? erik