On Wed, Feb 26, 2003 at 04:37:39PM -0600, Donald Spoon wrote:
> The only problem was that I had to grab the Quicktime win32 audio dlls to
> get sound going.

I've fiddled and fiddled and gotten nowhere with doing this.  All I was
ever able to make mplayer do was segfault in various interesting ways (and
take down X once, but that's not relevant).

Care to detail what files to swipe, and where to swipe 'em from, and where
to put them?

Or just a pointer to TFM. ^_^

-- 
 Marc Wilson |     If it doesn't smell yet, it's pretty fresh.  --
 [EMAIL PROTECTED] |     Dave Johnson, on dead seagulls


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