On Wed, Feb 26, 2003 at 04:37:39PM -0600, Donald Spoon wrote: > The only problem was that I had to grab the Quicktime win32 audio dlls to > get sound going.
I've fiddled and fiddled and gotten nowhere with doing this. All I was ever able to make mplayer do was segfault in various interesting ways (and take down X once, but that's not relevant). Care to detail what files to swipe, and where to swipe 'em from, and where to put them? Or just a pointer to TFM. ^_^ -- Marc Wilson | If it doesn't smell yet, it's pretty fresh. -- [EMAIL PROTECTED] | Dave Johnson, on dead seagulls -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]