On Mon, Dec 21, 1998 at 01:10:28PM +0100, E.L. Meijer Eric" wrote:
> I understood that 32 bit graphics mode have 24 color, and 8 bit
> transparancy levels.  So this may be useful for something after all...
For most graphics cards, the 32 bit mode doesn't use the extra 8
bits. They're just there to make sure everything aligns on a 4-byte
boundary, to give better performance. Or at least this used to be
true, and seems to be on my Matrox Mystique. I don't think there are
that many consumer graphics card that make use of an alpha
channel. Now, SGI stuff is another matter, as they IIRC have high end
stuff that can use 2048 bits per pixel (don't ask me what they store
in there, I don't know, I just read it somewhere), and they certainly
have graphics cards with hardware support for alpha channels.

-- 

Patrik Nordebo          [EMAIL PROTECTED]
http://a39.ryd.student.liu.se/~isildur

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