Glide technology seems to be going the way of the Dinosaur and
once graphic game makers learn how to program the awesome new
nvidia Riva TNT chipset cards, no one will want Voodoo2..

GLide as I read it, was made so that games could be ported
easily to all kinds of platforms, ie from the PC to MAC or vice
versa..  I have not seen any decent games ported to the Mac except
Quake and a few other boring knockoffs..

ATI hooted and hollered about making 50 games come out for their
cards and everytime I buy a new piece of hardware, I never see anything
for them, of course I like many others had problems with
the ATI card not working and returned it to the store, later getting
a TechWorks 3DFX Voodoo 1 card which has unfortunately collected
dust inside my machine, since no good games were ever ported or
released on the Mac, then again a lot of the game companies lately
have went bankrupt, and if Fox hasnt bought them out and released
the games under their company name, only thing Ive seen so far
for Mac anyway is a game from the Simtower folks called Yoot, which
to me looks the same as the game with the hotel you ran SimTower,
and oddly enough its only coming out on the Macintosh first, then
will be ported over to the PC...

Peter Kovacs wrote:
> 
> On Mon, 14 Dec 1998, Shaleh wrote:
> 
> Actually, all the reviews say that the RIVA TNT is better than the
> Voodoo2, and as a side benefit, you get a 2d card as well.
> 
> Peter
> 
> > In truth -- none.  Your best bet is to get a voodoo2 chipset and hold your
> > breath.
> >
> > On 14-Dec-98 Michael Meskes wrote:
> > > I just bought a new computer which is equiped with a Hercules Terminator
> > > Beast. Does anyone know if this card is supported by Xfree? I can go back 
> > > to
> > > the store tomorrow and get a different card, in case it is not. But which 
> > > §d
> > > card is better suited to also run X on?
> 
> -------
> Peter D. Kovacs                 UIN: 241701
> Operator, Perl Programmer, Computer Guy
> [EMAIL PROTECTED]
> http://www.egr.uri.edu/~kovacsp/
> http://kovax.ml.org/~kovacsp/pubkey.txt
> 
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