Hello, > >I left the source as it was, but added some softlinks, like > >/usr/include/X11/GL -> /usr/include/GL > > Me to, but I had to edit out some refs. to a /GL/GLw/ directory included > file - the header file was actually under /GL, and Glw doesn't exist on > my system.
I used softlinks throughout, but I don't remember them all... /usr/include/X11/GLw -> GL > But try compiling the vopengl stuff - all the makefiles are set up for > windows, even though I downloaded the X version of V. I didn't have any other problems - it might have helped that I used Mesa, from a Debian package, so I didn't have to compile OpenGL myself. mesag2 2.6-3 A 3-D graphics library which uses the OpenGL mesag2-dev 2.6-3 Development library for Mesa [libc6]. > Do you know what's happened to the V mailing list? It just says it's > moving on the V site. No idea. Didn't try it (I was after compiling FREEdraft, and V was just a step on the way). > >slink isn't released yet, anyway. > > Indeed, but it is clear from this list that many people with time to > spare are upgrading anyway... With emphasis on "time to spare" :-) > I think I've got what's up with the different compilers now, but since > compiling free source is such a typical Unix tradition, I feel that the > documentation on what's going on should be more widely publcicised, Hmm, perhaps a tutorial kind of thing. * download file into a subdir * tar xvzf file.tgz (if your tar can handle that) * read README, INSTALL etc * basic make usage, common make targets, editing makefiles * understanding error messages * ... Especially the error messages can often be very obscure-looking and still tell you exactly what's wrong! Jiri <[EMAIL PROTECTED]>