On Wednesday 25 May 2005 01:48, [EMAIL PROTECTED] wrote: > > I am running Debian testing which has recently transitioned from > > tuxracer to ppracer 0.3.1. > > > > The game has slowed by at least an order of magnitude, based on > > side-by-side testing with a backed-up copy of old tuxracer. The > > results are consistent after trying several graphics cards. With old > > Tuxracer I get 20-30fps, while ppracer gives 2-5fps. (The tested > > cards refresh glxgears at 250-730fps). > > > > These results were seen on older hardware (K6-3 450MHz w/first gen 3D > > graphics cards). I can understand how this problem might not be as > > noticable on fast hardware. > > I can confirm that. Tuxracer consistently ran at 100 - 110fps, but > ppracer runs at 75 - 80fps on my computer. You're right, the difference > is noticeable, but not enough to be a problem. I had to turn on the fps > display to see how much of a difference it was. > > My computer is a 1.8Ghz AMD Athlon with 1GB of ram and a Radeon 9200SE > video card. > > Unfortunately this doesn't help your problem, but I can confirm you're > not the only one seeing it.
Yup. I am running it on older hardware and get single digit frame rates. On some courses, I will get 5 or more which is passable. On others, I get less and the game can be almost uncontrollable. For the same reason, I cannot run flightgear. But at least, ppracer remains playable. The new version is doing more. Shadowing, haze, etc. These features can be turned off but I did not get better frame rates by doing so. While the shadowing could make such animation a bit more real, this implementation is marginal. There comes a tradeoff between algorithmic features and performance and thar's the rub. I would rejoice with a 75fps display :-)