--- Eric Gaumer <[EMAIL PROTECTED]> wrote: > On Mon, 2004-11-15 at 12:09 -0800, Sergio Basurto > Juarez wrote: > > First of all thanks for the note, I think I will > use a > > Hashing Table as some one suggest here, becuase in > > this case seems to be more suitable for the > problem, > > why am so worry about speed, is becuase is a web > > application in php, and it takes to long with the > > binarysearch algorithm, nevertheless I am testing > the > > same with Hashing Tables and it suits to what I am > > looking in time consuming. > > > > Also I was wondering if there were some magic > equation > > that do the trick without hashing tables, but I > think > > the time that will take me to find some one is too > > much so I will use hashing tables meanwhile. > > > > Thanks again. > > The binary search is O(logn) which is quite fast. It > reduces your > problem by half on each iteration (divide and > conquer). The problem is > the sort. You haven't really specified enough about > the problem to > helpful. If you need fast search times then why use > an array? You should > be using some tree structure if you really want > efficient search times. > Obviously a good hash is going to be O(1) depending > on your collision > handling. > > In this case I would suggest a different language. > It's not the > algorithm itself but rather the language. Try coding > this part in a > different language. Even Perl will me much faster. > The STL is the way to > go these days. Try using a vector with the STL sort > and find algorithms > and you'll see it's very fast and probably meets the > speeds of a hash in > PHP. > > Don't get me wrong, I'm not bashing PHP. It's just > that it wasn't > designed for intense algorithmic purposes. The web > is very flexible and > mixing languages shouldn't be too difficult to do. I > know Python does > extending and embedding. > > Don't just look at the algorithm, look at the whole > picture. > Ok good advice, I think you are quite right, maybe I am trying to do something with a language that is not designed to do what I want.
Even I am thinking in C as a cgi. Than you. ===== -- Sergio Basurto J. If I have seen further it is by standing on the shoulders of giants. (Isaac Newton) -- __________________________________ Do you Yahoo!? Meet the all-new My Yahoo! - Try it today! http://my.yahoo.com -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]