Hello, Some documentation I found helpful when I was doing something similar in a little game I was making.
http://www.cs.utah.edu/dept/old/texinfo/glibc-manual-0.02/library_25.html#SEC429 Chris Shafer Live Slow. Sail Fast On Tue, 2002-12-10 at 21:07, Oohara Yuuma wrote: > I am working on adding a high score list to a game written in C. > (It's already packaged.) The high score list will be 664 root:games > and the game binary will be sgid games --- nothing special here. > I want to dump and undump the list. Allowing everyone to undump > the list will lead to cheating or even security problems, so I want to > make sure that only the superuser may undump. Since the binary is > sgid, some check is necessary before trying to write the list. > > The problem is that there is fakeroot. getuid() == 0 or > geteuid() == 0 is not enough. PAM is an overkill. > I think seteuid(0) == 0 is the best approach. > Any opinion? > > -- > Oohara Yuuma <[EMAIL PROTECTED]> > Debian developer > PGP key (key ID F464A695) http://www.interq.or.jp/libra/oohara/pub-key.txt > Key fingerprint = 6142 8D07 9C5B 159B C170 1F4A 40D6 F42E F464 A695 > > smile to answer > --- Treasure, "Radiant Silvergun", attitude #3 for SBS-130 > > > -- > To UNSUBSCRIBE, email to [EMAIL PROTECTED] > with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED] > >
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