Dear SRMs, Please accept (I suppose for r2) lib3ds 1.2.0-4.1+etch1, just uploaded to proposed-updates.
This is a reupload of my previous NMU, lib3ds 1.2.0-4.2, which missed etch r0 by a day due to a missing hppa build. The upload fixes bug #399761, a bug that resulted in previous versions of the package misbuilding with gcc-4.1 and above as a result of violating C aliasing rules. Because this library is a static library only, several reverse-dependencies will need binNMUed within stable after this package has been accepted. The diff against 1.2.0-4.1 currently in stable is attached. Thanks, -- Steve Langasek Give me a lever long enough and a Free OS Debian Developer to set it on, and I can move the world. [EMAIL PROTECTED] http://www.debian.org/
diff -u lib3ds-1.2.0/aclocal.m4 lib3ds-1.2.0/aclocal.m4 --- lib3ds-1.2.0/aclocal.m4 +++ lib3ds-1.2.0/aclocal.m4 @@ -1,7 +1,7 @@ -# generated automatically by aclocal 1.7.5 -*- Autoconf -*- +# generated automatically by aclocal 1.9.6 -*- Autoconf -*- -# Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002 -# Free Software Foundation, Inc. +# Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, +# 2005 Free Software Foundation, Inc. # This file is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. @@ -11,62 +11,327 @@ # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. -# Like AC_CONFIG_HEADER, but automatically create stamp file. -*- Autoconf -*- +# Copyright (C) 2002, 2003, 2005 Free Software Foundation, Inc. +# +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. -# Copyright 1996, 1997, 2000, 2001 Free Software Foundation, Inc. +# AM_AUTOMAKE_VERSION(VERSION) +# ---------------------------- +# Automake X.Y traces this macro to ensure aclocal.m4 has been +# generated from the m4 files accompanying Automake X.Y. +AC_DEFUN([AM_AUTOMAKE_VERSION], [am__api_version="1.9"]) -# This program is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2, or (at your option) -# any later version. +# AM_SET_CURRENT_AUTOMAKE_VERSION +# ------------------------------- +# Call AM_AUTOMAKE_VERSION so it can be traced. +# This function is AC_REQUIREd by AC_INIT_AUTOMAKE. +AC_DEFUN([AM_SET_CURRENT_AUTOMAKE_VERSION], + [AM_AUTOMAKE_VERSION([1.9.6])]) -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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urgency=low + + * Non-maintainer upload. + * Reupload 1.2.0-4.2 to stable to fix an RC bug. + * Use an explicit union instead of an arbitrary cast between pointer types, + to fix a bug when built with gcc-4.1 that causes all floats to be read + and written wrong in 3ds files due to strict aliasing rules. + Closes: #399761. + + -- Steve Langasek <[EMAIL PROTECTED]> Tue, 10 Jul 2007 12:09:57 -0700 + lib3ds (1.2.0-4.1) unstable; urgency=low * NMU. only in patch2: unchanged: --- lib3ds-1.2.0.orig/lib3ds/io.c +++ lib3ds-1.2.0/lib3ds/io.c @@ -247,16 +247,17 @@ Lib3dsFloat lib3ds_io_read_float(Lib3dsIo *io) { + union f_and_dw { Lib3dsDword dwval; Lib3dsFloat fval;}; Lib3dsByte b[4]; - Lib3dsDword d; + union f_and_dw d; ASSERT(io); lib3ds_io_read(io, b, 4); - d=((Lib3dsDword)b[3] << 24) | + d.dwval=((Lib3dsDword)b[3] << 24) | ((Lib3dsDword)b[2] << 16) | ((Lib3dsDword)b[1] << 8) | ((Lib3dsDword)b[0]); - return(*((Lib3dsFloat*)&d)); + return d.fval; } @@ -458,15 +459,16 @@ Lib3dsBool lib3ds_io_write_float(Lib3dsIo *io, Lib3dsFloat l) { + union f_and_dw { Lib3dsDword dwval; Lib3dsFloat fval;}; Lib3dsByte b[4]; - Lib3dsDword d; + union f_and_dw d; ASSERT(io); - d=*((Lib3dsDword*)&l); - b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24); - b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16); - b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8); - b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF)); + d.fval=l; + b[3]=(Lib3dsByte)((d.dwval & 0xFF000000) >> 24); + b[2]=(Lib3dsByte)((d.dwval & 0x00FF0000) >> 16); + b[1]=(Lib3dsByte)((d.dwval & 0x0000FF00) >> 8); + b[0]=(Lib3dsByte)((d.dwval & 0x000000FF)); if (lib3ds_io_write(io, b, 4)!=4) { return(LIB3DS_FALSE); }