le mer 06-03-2002 à 01:33, dman a écrit : > | as I'm currently packaging solarwolf, I have a question about python > | bytecode. I have put the .py files used by the game in > | /usr/lib/games/solarwolf/ and I compile them in postinst with > | compileall.py. The question is : will the generated .pyc and .pyo files > | still work if the major python version changes ? > > No. The bytecodes change when the developers feel like it (more or > less). That interface is not constant between even "minor" version > changes.
Okay. So what is the preferred way to be sure that the bytecode for this game always corresponds to the current python version ? -- .''`. Josselin Mouette /\./\ : :' : [EMAIL PROTECTED] `. `' `- Debian GNU/Linux -- The power of freedom
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