On Sun, Mar 23, 2008 at 07:28:37PM +0100, Christoph Berg wrote: > Re: Josip Rodin 2008-03-22 <[EMAIL PROTECTED]> > > I've been composing a proposal regarding how Debian's infrastructure teams > > operate. It would be a good idea if the interested members of teams take > > a look at it and contribute their insight. > > > > The last version of the text is at: > > http://lists.debian.org/debian-project/2007/10/msg00142.html > > Isn't that overly generic and overly complicated at the same time? > Which specific existing problem does it attempt to solve? (I.e. which > problem do you expect to be easier to solve post-GR?)
I guess I should do a bit of summarization, because it's probably unreasonable to expect everyone to read another 100 messages of the previous threads... The present situation is such that the DPL probably has authority to do all sorts of things with a typical infrastructure team, but typically it's been hard to get the leader to do anything much in that regard. Which is fine, really, because most teams work just fine without any intervention by the leader. However, occasionally we need to have the option of someone doing something when things become dysfunctional for some reason. For package maintenance, we have some established procedures in these cases, but for infrastructure teams, it's pretty sketchy to say the least. This proposal tries to set some ground rules - first off, introducting many concepts that may or may not all be known to everyone, and declaring how we don't want to screw with things that work. However, things that don't work, such as teams which become stale, can be monitored and nudged by the leader, even if the time frames and obligations are very lax and usually flexible. The proposal isn't meant to be inclusive - it allows changes in team rosters to be made the old way, in an attempt to avoid causing new problems. It doesn't enumerate all possible reasons and rationales when some change in team composition would be necessary - it can't really attempt to do all that. We can and should try to tackle the most apparent problem now - the teams which idle too much. If we see other unforeseen problems later on, we can have another general resolution once we have the right information. -- 2. That which causes joy or happiness. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]