On Tue, 04 Jun 2013 at 14:58:34 +0100, Simon McVittie wrote:
> What I'm more concerned about is whether the PowerPC JIT for the Quake 3
> bytecode language (code/qcommon/vm_powerpc*) emits Altivec opcodes - I
> have no idea how I'd determine that. That's why I'm specifically asking
> for testing with the bytecode game logic.

Any update on whether ioquake3 can work on non-Altivec PowerPCs,
either powerpc or powerpcspe, with the patch and testing procedure
from <http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=701561#32>?

I'm considering #701561 to be "won't fix" until/unless someone tells me
that it can actually work (and not just compile).

    S


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