On Tue, 04 Jun 2013 at 14:58:34 +0100, Simon McVittie wrote: > What I'm more concerned about is whether the PowerPC JIT for the Quake 3 > bytecode language (code/qcommon/vm_powerpc*) emits Altivec opcodes - I > have no idea how I'd determine that. That's why I'm specifically asking > for testing with the bytecode game logic.
Any update on whether ioquake3 can work on non-Altivec PowerPCs, either powerpc or powerpcspe, with the patch and testing procedure from <http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=701561#32>? I'm considering #701561 to be "won't fix" until/unless someone tells me that it can actually work (and not just compile). S -- To UNSUBSCRIBE, email to debian-powerpc-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: http://lists.debian.org/20140125135017.ga11...@reptile.pseudorandom.co.uk