"Albert D. Cahalan" <[EMAIL PROTECTED]> writes: > Running MacOS X: MacOS-gcc -O2 -S foo.c > Running Linux: cp /mac/src/whatever/foo.s /usr/src/whatever/foo.S
Yes, that would be one method... >> What's good is that XVideo support got rid of that annoying >> (expensive) YUV transformation, though. > > Does it do a good job? Well, are you asking if the mach64 YUV PutImage works well, I'd have to say yes. (save for the white noise I mentioned in my other post). Especially in depth 24, it picture looks very good. When used in 16 bit color, it doesn't look so good -- in additon to the palette issue, the scaling of images that contain text look very bad. > In case it isn't obvious, you can suck up every CPU cycle > on the fastest CPU ever made. Lots of stuff should be done > in a linear color space or perceptually uniform color space. Okay... > Scaling suggestion: only scale by 1:1, 1:2, 2:1, 3:2, 2:3, > 3:4, and 4:3. Crop the edges or fill space with a neutral > color (average of a sample of the pixels?) as needed. [...] Thanks for the tips. I'll see what I can do this weekend... > Inverse Discrete Cosine Transform (or Integer?) I guess I was more asking what it's role in mpeg decompression was... -- Josh Huber | [EMAIL PROTECTED] |