>> So your best chance would be to reverse engineer either the macos or >windows driver, and try to get something out of it. > >Set your email client to wrap lines, would ya'? And don't be daft. >Nvidia just released their latest driver for X4 for x86 linux that >supports not only their new GeForce3 but also their fancy hardware >assisted anti-aliasing schtuff. Reverse engineering that would be >butt loads easier than the Windows or (gag>) MacOS drivers.
Well, do you have any idea of how tricky it is to reverse engineer such a driver ? I don't think anyone skilled enough to do it wants to waste so much time just because nVidia is not playing fair with binary only drivers and no support for non-x86. Let's just buy other cards and let them know _why_ we buy other cards. >> DRI/drm/OpenGL is by no means a trivial undertaking, even when you have >specs available, so good luck to you. > >It's certainly not my field. You'd be a legend if you got it done >for the PPC or better yet portable so PCI machines might even be >able to use it. <-duck-> > >a