Michel Dänzer wrote: > > > > Of note is the fact that there is very little difference between > > > > the benchmark results with no extra math library and with the > > > > libmoto library except for the Fourier transform test, where > > > > there's a pretty dramatic difference (improvement of about 3X with > > > > libmoto over no special library). > > > > > > This rings a bell here. "MP3 encoding" :) > > > > My bell says images and video (and also mp3, sure =). Although I don't > > know which algorithm is used in most of these formats. Fourier or Huffman. > > MP3 encoding certainly uses Fourier, the question is how important it is... > > I've tried building lame 3.83 with libmoto, and it seems to make no real > difference :(
I've played a bit more with 3.86, removed a few optimization options which I consider mostly important on i386 and -ffast-math (may this prevent libmoto functions from being called?), and now the play/CPU ratio is higher than 1 for VBR encoding with 128 bit/s minimum :) I don't mention that on my Athlon with gogo (3Dnow), the ratio is around 8 :-/ Michel -- Earthling Michel Dänzer (MrCooper) \ CS student and free software enthusiast Debian GNU/Linux (powerpc,i386) user \ member of XFree86 and The DRI Project