Your message dated Thu, 09 Feb 2017 18:10:03 -0800 with message-id <87shnmiyo4....@hope.eyrie.org> and subject line Re: Bug#854721: debian-policy: Artistic License 1.0 is not DFSG compliant has caused the Debian Bug report #854721, regarding debian-policy: Artistic License 1.0 is not DFSG compliant to be marked as done.
This means that you claim that the problem has been dealt with. If this is not the case it is now your responsibility to reopen the Bug report if necessary, and/or fix the problem forthwith. (NB: If you are a system administrator and have no idea what this message is talking about, this may indicate a serious mail system misconfiguration somewhere. Please contact ow...@bugs.debian.org immediately.) -- 854721: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=854721 Debian Bug Tracking System Contact ow...@bugs.debian.org with problems
--- Begin Message ---Package: debian-policy Severity: wishlist Version: 3.9.8.0 X-Debbugs-CC: a...@debian.org, ballo...@debian.org, jrnie...@gmail.com, r...@debian.org Please read #854679; it is about the ScummVM-game-License. As I analyze, that license breaks DFSG #6 (no discrimination against fields of endeavor). Author's intent is clear since he states that using the game "in things like commercial adventure game collections without asking is just playing dirty". The preamble is not legally binding, but sections 3 and 4 of the license are. This forbids this possible use case: a businessman hires some developers, translators and voice actors to translate the game to his language, and wants to sell the result. The pattern "cannot sell the software itself" restricts commercial purposes, thus it is not DFSG compliant. ScummVM-game-License, Bitstream Vera font license, and Artistic License 1.0 are affected. The question is whether the alleged poor wording of a clause is internationally a solid defense in a copyright infringement suit. Debian-based distros themselves are not threatened because they are larger in scope, but commercial Debian users of this software are menaced. (This report will not reach the debian-policy list.)
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--- Begin Message ---Javier Serrano Polo <jav...@jasp.net> writes: > Please read #854679; it is about the ScummVM-game-License. As I analyze, > that license breaks DFSG #6 (no discrimination against fields of > endeavor). Author's intent is clear since he states that using the game > "in things like commercial adventure game collections without asking is > just playing dirty". The preamble is not legally binding, but sections 3 > and 4 of the license are. Regardless of the merits of this concern, this is not an actionable bug against Debian Policy. I'm therefore closing it. Please note that this is not a judgement on whether or not your concerns about the Artistic License are correct; rather, this is simply outside the bailiwick of the Debian Policy process. We aren't the body in Debian that judges the DFSG compatibility of licenses (that's ftp-master), nor do we own or can modify the DFSG itself. You either need to convince ftp-master or you (or someone) need to propose a GR to change Debian's evaluation of the Artistic License. In fact, this may require a GR given the DFSG specifically calls out the Artistic License as an example of a free license, so depending on one's interpretation this may require a foundational document change, which is a supermajority GR. But that too is outside the scope of the Policy process; that's a call for the Project Secretary to make. -- Russ Allbery (r...@debian.org) <http://www.eyrie.org/~eagle/>
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