On Tue, Nov 18, 1997 at 12:22:56PM -0500, Mark W. Eichin wrote: > > > I think that a seperate tree for games is a bit discrimating. > > Yep! :-) It's traditional, as well, mostly I suspect so that (for > example) overenthusiastic admins could have a cron job chmod off > access to /usr/games during business hours (always described as an > alternative to not having them at all; usually leading to an "arms > race" of personal copies, etc...)
Another field for little hacker to explore, ... :) > Alternatively, it's a seperate directory that one can make sure is > properly backed up (my SO would be annoyed if anything happenned to > nethack on my systems here :-) > > It's worth checking what FSSTND/FHS have to say about /usr/games, if > anything. Remember that /usr/X11R6/bin *itself* is discriminating -- > /usr/bin would do -- but that's another historical artifact... Yep, but X11 is quite large, so I can get the point to have a seperate tree (or seperate subtrees like /usr/include/X11). But it would perhaps be cleaner to merge them all,... > > Anyway, assuming we're still supporting the use of /usr/games, I'd > recommend putting scavenger there, assuming it is actually a game. OK, I have no problems with that. Maybe we could have an official policy decision about this, Christian? Thank you, Marcus -- "Rhubarb is no Egyptian god." Marcus Brinkmann [EMAIL PROTECTED] http://homepage.ruhr-uni-bochum.de/Marcus.Brinkmann/