> No, my package `xfntil2' deals with X fonts (it's X fonts package :-).
In that case, do exactly what xfnt100 and the like do, as far as rerunning mkfontdir. If you want to avoid dealing with getting the X server to find the fonts (as for a game with only a few of them) I'd recommend "cheating" and just installing them in /usr/X11R6/lib/X11/fonts/misc and running mkfontdir like xfnt*.postinst and postrm do. Then you don't have to worry about whether or not the user is running a font server, for example... If xfntil2 is the *only* font package not built out of the xfree release, that would probably be a reasonable approach too. Otherwise we should probably come up with a font list config file (or just use the one in XF86Config, but only if I write a tool to edit the lines, don't try to edit them directly...)