Hi Thibaut, > Just thinking aloud: the problem with the current scheme is that the > game data file will be present twice in the user system: on real FS and > in VFS. That could be avoided only by copying the fonts in > astromenace-data source, so I guess we'll have to live with that. I'm > wondering whether you could ship the data in a tar.xz archive to at > least save some space?
Done. > At least you could avoid duplicating AstroMenace as AstroMenaceFS2VFS: > simply move the postinst/prerm logic in astromenace instead of > astromenace-data. Note that as is, AstroMenace indirectly depends on > AstroMenaceFS2VFS, so you get the two exact same executables twice on > the system. Or you could make AstroMenace a link pointing to > AstroMenaceFS2VFS for the time being. Done. > Typo in astromenace's control: > - you can skip the line "This package contains game executable file." > If you keep it, you need an article in front of "game": "the game..." > - "This package contains utility which generates AstroMenace date > file.": date -> data. Here again, you're missing an article: "a utility" > or "the utility". Fixed. Links for download: http://mentors.debian.net/debian/pool/contrib/a/astromenace/astromenace_1.3.1+ds-1.dsc http://mentors.debian.net/debian/pool/non-free/a/astromenace-data/astromenace-data_1.3.1+ds-1.dsc Git repos: http://anonscm.debian.org/gitweb/?p=pkg-games/astromenace.git http://anonscm.debian.org/gitweb/?p=pkg-games/astromenace-data.git Best regards, Boris -- To UNSUBSCRIBE, email to debian-mentors-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: http://lists.debian.org/613741365462...@web11h.yandex.ru