On Fri, 2007-03-02 at 23:26 +0100, olaf wrote: > Hi all > > I have created a new debian package for legends. > (I use debian, so I could maintain the package) > Aditionally I ve included a manpage, a menu-entry and scripts in /usr/bin to > execute the binaries in the directory /usr/share/games/legends/ . > Its still only hosted on http://hosted.filefront.com/0laf , but i ll try to > upload it to mentors.debian.net. > > bye > olaf
Hi Olaf, Some time ago I was interested in packaging "Legends The Game" myself. That was for the same upstream version. I contacted the upstream author about copyright+license problems. This is a part of the e-mail I wrote on 2007-01-21: == begin quote == But there are still some things to fix before it can be distributed with Debian. The file legends_linux-0.4.1.42.run contains a few shared libraries copyrighted by other authors and distributed with different licenses, but this copyright and licenses information is missing in legends_linux-0.4.1.42.run. I can work around that by removing the shared libraries that are already in Debian. The game uses both libSDL-1.2.so.0 and libSDL-1.3.so.0. But libSDL-1.3.so.0 is not yet in Debian. The game seems to work with a symlink from libSDL-1.2.so.0 to libSDL-1.3.so.0. Of course, that's a very ugly trick. The game produces warnings about X11_KeyToUnicode, and maybe the game can crash where it tries to use 1.3 functions. Can you modify the game to use libSDL-1.2.so.0 only? After removing the shared libraries mentioned above, I scanned the remaining binaries for "copyright" notices. Here are some: Based on Torque - Copyright (c) 2001 GarageGames.Com Copyright (c) 2001 GarageGames.Com Copyright (c) Dragon's Eye Entertainment Portions Copyright (c) 2001 by Sierra Online, Inc. That means that the copyright notice in legends_release/linux.txt is not correct. The "Legends Development team" must not claim copyright of the whole software if some parts are copyrighted by others. I also scanned the binaries for licenses. One example: The use of the Garagegames.com software product ("Software") is governed by a license agreement (the "Agreement"). You must read and agree to the license agreement terms BEFORE installing the Software to your hard drive or using the Software in any way. (...) Licensor grants Licensee a limited non-exclusive and non-transferable license (...) Licensee may not publicly distribute, release, publish and/or transmit any Games created hereunder or otherwise exploit the Software. (...) The license fee is the current price indicated on the GarageGames website. So the "Legends Development team" probably does not have the right to give Debian permission to redistribute Legends. == end quote == The upstream author gave the impression to be interested in solving these issues, but I haven't heard back from him since 2007-01-27. I gave up because in one of the replies the upstream author said about the copyright and license I found in the binaries: We are allowed to do what we are doing, I am sure - those texts are all old. So I doubt that Debian can redistribute this version of "Legends The Game" in this state, not even in the non-free section. As far as I know, there's no ITP, so you're free to go ahead without consulting me (but you're welcome to contact me if I can help). Regards, Bart Martens
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