Hi! > If the shared library is internal to the package, it should not be installed > in the system library path (e.g., /usr/lib). Instead, install it under > /usr/lib/<package>. You will need to use a wrapper script to add > /usr/lib/<package> to LD_LIBRARY_PATH wehn running the program.
I admit, I have not found the time to try this, yet. And I also admit, my understanding of these issues is rather limited. I am however sceptical that this will work. The point is, that the shared library is to be loaded by the sound-server (artsd), and currently, before running the game for the first time after installation, artsd has to be restarted in order for sound to work. To me, this looks, like a simple wrapper script won't do - but I'll try, as soon as I can find the time. thomas -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]