Francesco Poli wrote: > Wait, wait! Nah, release often, release soon :P
> The key question here is: does the DFSG-free part *require* the > non-free part for compilation or use? Yes. > In other words: does the DFSG-free game provide *no* significant > functionality *without* the non-free data installed? I am afraid so. > If the answer is yes (that is: the DFSG-free game is useless without > the non-free data), then it can be included into the contrib archive, > at best (*not* into Debian main). Sure. > The non-free data could be distributed in non-free, to the extent they > are legally redistributable by Debian. Otherwise, they must be > downloadable via script from a server that has actually permission to > (re)distribute them. Fantastic. But I don't think it will be needed. It takes a bit to clarify all the non-free bits, as happened to Tuxtype and Tuxmath, and many other games, but it is finally sorted out. Not in time for Etch in this case, I am afraid. In some cases, the non-free data is even easily replaced with free, distributable data. We have this problem with the game community and the people in Debian Games take care of this. I asked Dmitry to join this team, but we seem to have language problems, so I would appreciate help from a (wild guess) Russian speaker. > Disclaimers: IANADD, IANAL. Disclaimer: I am on very good and strong pain killers, and drooling all over my keyboard :) -- ยท''`. If I can't dance to it, it's not my revolution : :' : -- Emma Goldman `. `' Proudly running Debian GNU/Linux (unstable) `- www.amayita.com www.malapecora.com www.chicasduras.com -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]