On Wed, 2006-27-09 at 09:30 +1000, Nic Suzor wrote: > One thing that I am getting from Mia's argument is that CC is having > difficulty actually identifying people who would benefit from a parallel > distribution clause. She has stated that she is not aware of a > substantial segment of developers who would incorporate CC-licensed > material into products which require DRM (e.g., free software console > game developers). > > Can we get some examples, or at least a plausible use case which we can > put forward to CC? If we keep talking about hypotheticals, I think we're > less likely to be heard.
I know that there are some Free Software games that use CC data elements (interstitial images, music, etc.) I wonder if any also use a game engine that has been ported to e.g. the PS/2? That's an interesting thought. ~Evan -- Evan Prodromou -- http://evan.prodromou.name/ "By God! I will accept nothing which all cannot have their counterpart of on the same terms." -- Walt Whitman, "Song of Myself"
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