On 7/29/06, Joe Smith <[EMAIL PROTECTED]> wrote:
The FSF is really not concerned about online games. That is because there is no way to block draconian DRM restrictions while aproviding a means to autheniticate an official game client. They really are the same problem.
The issue is how the GPLv3 affects a service provider's right to put restrictions on usage of a service, not copyright licensing. However it is quite close to DRM and I can see why the FSF is putting this clause in. Whilst it may be detrimental for some, it does prevent the use of DRM, and of course there is always the option of using the GPLv2. -- Andrew Donnellan http://andrewdonnellan.com http://ajdlinux.blogspot.com Jabber - [EMAIL PROTECTED] GPG - hkp://subkeys.pgp.net 0x5D4C0C58 ------------------------------- Member of Linux Australia - http://linux.org.au Debian user - http://debian.org Get free rewards - http://ezyrewards.com/?id=23484 OpenNIC user - http://www.opennic.unrated.net -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]