On 7/29/06, Joe Smith <[EMAIL PROTECTED]> wrote:
The FSF is really not concerned about online games. That is because there is
no way to block draconian DRM restrictions
while aproviding a means to autheniticate an official game client. They
really are the same problem.

The issue is how the GPLv3 affects a service provider's right to put
restrictions on usage of a service, not copyright licensing. However
it is quite close to DRM and I can see why the FSF is putting this
clause in. Whilst it may be detrimental for some, it does prevent the
use of DRM, and of course there is always the option of using the
GPLv2.

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Andrew Donnellan
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http://ajdlinux.blogspot.com
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