On Sat, Mar 01, 2003 at 05:04:11PM -0500, Branden Robinson wrote: > > I also don't see a problem with the About Box interpretation of > > (2)(c), which avoids the 4-clause BSD problem. > > Maybe you don't, but I don't see it as being easily construed from the > language of (2)(c); it looks to me like (2)(c) is designed to ensure the > unconditional presentation of the information described to a passive > user, whereas "about boxes" tend to require the user to take positive > action to reveal them (click on the menu bar, select an item from a > drop-down menu, etc.).
(2)(c) is much more akin to the "splash screen" of the GUI world, which blocks out a meaningful chunk of your screen because it wants the user to know that the program is actually loading up. Simon