Hi Mikhail, Thanks a lot for reporting back, much appreciated.
On Sat, Sep 21, 2024 at 07:04:39PM +0300, Mikhail Krylov wrote: > Just tested the thing again. > > It is not fully fixed, and by that I mean, I still see an occastional > corruption here or there, but it is much better than it was. 95% of the > time I can't see a single corrupted pixel. I guess given that and the > fact that the patch was not accepted (the code was rewritten a lot > instead), it is reasonable to keep this bug closed. Maybe, if you still arepartially able to trigger an issue, migh you report it direcly to upstream? The best approach here is, get the upstream issue addressed in a stable series update, which we pick automatically at regular times as we follow the stable series. So let's keep this bug closed, but if you manage to get it reproduced and pinpointed and reported upstream feel free to open a new bug for this, including the upstream information to track. Regards, Salvatore