Hello, I'm maintaining freecol, a java-based game, and several users reported crashes - plain real JVM segfaults - on two different versions and with different JVM, namely openjdk and sun6. I'm a bit at loss here, since to my knowledge, segfaults can only be the result of:
* a native code error, which I'm pretty sure isn't the case in freecol (since it does not rely on native code) * a JVM bug (am I forgetting something ?). All crashes, for version 0.8.4 and 0.9.2 and for sun and openjdk versions (I haven't checked sun on 0.9.2) occur in the same thread, GCTaskThread. I'm wondering here if the problem is in freecol (which I doubt, but I don't know) or if there is a bug in some bits of the code that are shared between sun6 and openjdk ? Does anyone have an idea ? I'm pretty sure the bug didn't occur the last time I played freecol, which was in September 2009. This bug makes the game almost unplayable. More information can be found on the bug reports: freecol: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=582444 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=583692 openjdk: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=568657 Many thanks, Vincent -- To UNSUBSCRIBE, email to debian-java-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: http://lists.debian.org/aanlktiljd84rb9hg9v8ss0przwkyfelurzc1uth4k...@mail.gmail.com