On Tue, Mar 03, 2026 at 11:23:55AM +0100, Sebastiaan Couwenberg wrote:
> On 3/3/26 10:53 AM, Philipp Kern wrote:
> > On 2026-03-02 22:42, Paul Gevers wrote:
> > > On 3/2/26 08:34, Russell Coker wrote:
> > > > The RTS game Warzone 2100 which has etensive 3D graphics currently 
> > > > doesn't
> > > > build on armhf (32bit ARM), i386, s390x, and riscv64.
> > > Refering to the release policy [1], you only need to spend *reasonably* 
> > > effort on supporting release architectures. The first one to make the 
> > > call what is reasonable is you. If things FTBFS, you can request removal 
> > > by filing an RM bug against the ftp.debian.org pseudo package and as long 
> > > as the build fails, you don't need to do anything further. Once the 
> > > binaries on unsupported architectures are gone from unstable, the 
> > > migration to testing will no longer be blocked by those FTBFS. See also 
> > > [2].
> > 
> > Please then also document it in the Architecture field of the source 
> > package. That will avoid build failures on the buildds that need triaging. 
> > Thanks!
> 
> To get that in the archive you'd need to do another upload, for the next 
> upload you should just use the unsupported-architecture build dependency to 
> exclude the architecture(s):
> 
>  
> https://www.debian.org/doc/manuals/developers-reference/pkgs.html#being-kind-to-porters

BTW is the unsupported-architecture example given on that page wrong?
I mean, it says to B-D on unsupported-architecture [!the-not-supported-arch],
and I think that's... kind of backwards?

(I know, I know, Git and reportbug are my friends :))

G'luck,
Peter

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Peter Pentchev  [email protected] [email protected] [email protected]
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