Le samedi 04 juin 2005 à 19:00 -0400, Roberto C. Sanchez a écrit :
> On Sat, Jun 04, 2005 at 07:43:00PM +0200, Martin Braure de Calignon wrote:
> > Package: wnpp
> > Severity: wishlist
> > Owner: Martin Braure de Calignon <[EMAIL PROTECTED]>
> > 
> > * Package name    : gaim-latex
> >   Version         : 0.3
> >   Upstream Author : Nicolas Schoonbroodt
> > * URL             : http://sourceforge.net/projects/gaim-latex
> > * License         : GPL
> >   Description     : gaim plugin wich translate LaTeX code into image in 
> > conversation
> > 
> >  Provides the use of LaTeX code in conversation in gaim. The code is 
> > converted in image by tex2im script (imagemagick) and the image is sent to 
> > your contact.
> > 
> This totally rocks!  Please get this in soon.
> 
> -Roberto
> 
Of course it rocks, it is really usefull when you have some equations
and things like that in a conversation.

But I have a question. I'have quickly done first package. gaim-latex use
a tex2im script that is from another source. Do I have to make two
packages, one for tex2im and one for gaim-latex or do I have to just
include this script in gaim-latex package (I think the first is the
best, but I want to be sure)?

For those who can't wait the official upload of this soft, I put the
files here (but the packages are not finished, but seem to work):
http://www.enseirb.fr/~braurede/deb_dev/gaim-latex/ and
http://www.enseirb.fr/~braurede/deb_dev/tex2im/
I've tried it, it is just a little slow.
Be carefull, according to the REAMDE file, it can't be use with
gaim-encryption at the same time (but both can be installed of course).

Cheers,

-- 
Martin Braure de Calignon


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