Le samedi 04 juin 2005 à 19:00 -0400, Roberto C. Sanchez a écrit : > On Sat, Jun 04, 2005 at 07:43:00PM +0200, Martin Braure de Calignon wrote: > > Package: wnpp > > Severity: wishlist > > Owner: Martin Braure de Calignon <[EMAIL PROTECTED]> > > > > * Package name : gaim-latex > > Version : 0.3 > > Upstream Author : Nicolas Schoonbroodt > > * URL : http://sourceforge.net/projects/gaim-latex > > * License : GPL > > Description : gaim plugin wich translate LaTeX code into image in > > conversation > > > > Provides the use of LaTeX code in conversation in gaim. The code is > > converted in image by tex2im script (imagemagick) and the image is sent to > > your contact. > > > This totally rocks! Please get this in soon. > > -Roberto > Of course it rocks, it is really usefull when you have some equations and things like that in a conversation.
But I have a question. I'have quickly done first package. gaim-latex use a tex2im script that is from another source. Do I have to make two packages, one for tex2im and one for gaim-latex or do I have to just include this script in gaim-latex package (I think the first is the best, but I want to be sure)? For those who can't wait the official upload of this soft, I put the files here (but the packages are not finished, but seem to work): http://www.enseirb.fr/~braurede/deb_dev/gaim-latex/ and http://www.enseirb.fr/~braurede/deb_dev/tex2im/ I've tried it, it is just a little slow. Be carefull, according to the REAMDE file, it can't be use with gaim-encryption at the same time (but both can be installed of course). Cheers, -- Martin Braure de Calignon -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]