I'm willing to accept the quake2-engine in non-us as long as it is available somewhere with a maintainer to bounce issues off of. I suspect that myself and Ben excluded everyone else will accept it going into contrib...
I've downloaded just about everything there is at ftp.idsoftware.com and the docs are correct, there is no completely functioning edit tool for building game data files. There has been talk on this thread about someone trying to get it together to build such and editor/datastructure but nothing is known to have come of it. I'd love some starting points to begin a search for just what _was_ accomplished. As I see it, there needs to be a datastructure definition before there can be an adequate game editor, so there are two major jobs that need coordination with predefined lack of overlap (clean room...) I can "do" either one of these jobs with some help, but I'd rather work on the editor group if there were an adequate spec... I've e-mailed Jamie Wilkinson (who said he was working on a .deb) and offered my services to help get a totally free game on the table. I haven't heard back yet, but it is the holidays ;-) Waiting is, Dwarf -- _-_-_-_-_- Author of "Dwarf's Guide to Debian GNU/Linux" _-_-_-_-_-_- _- _- _- aka Dale Scheetz Phone: 1 (850) 656-9769 _- _- Flexible Software 11000 McCrackin Road _- _- e-mail: [EMAIL PROTECTED] Tallahassee, FL 32308 _- _- _- _-_-_-_-_- Released under the GNU Free Documentation License _-_-_-_- available at: http://www.polaris.net/~dwarf/