Source: openttd-opengfx Followup-For: Bug #1090256 Dear Maintainer,
Please find attached a backported equivalent patch that selects a specific GIMP3 batch script interpreter, and uses the gimp-console command instead of gimp to evaluate the sprite construction script. A subsequent patch will address the compatibility issues in the script itself when evaluated with GIMP3. Regards, James
Description: Fix: [Makefile] GIMP3-compatible command-line GIMP3 introduces multiple batch script interpreters, so this patch selects the script-fu language used to build sprites from source. . In addition, use the gimp-console command in preference to gimp, because the former seems more reliable for non-interactive use. . Backported with minor adjustments from an upstream pull request. Origin: https://github.com/OpenTTD/OpenGFX/pull/95 Bug-Debian: https://bugs.debian.org/1090256 Author: James Addison <j...@jp-hosting.net> --- Makefile | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Makefile b/Makefile index f2870a7..4062769 100644 --- a/Makefile +++ b/Makefile @@ -97,8 +97,8 @@ GREP ?= grep PYTHON ?= python # Graphics processing -GIMP ?= $(shell which gimp) -GIMP_FLAGS ?= -n -i +GIMP ?= $(shell command -v gimp-console) +GIMP_FLAGS ?= -n -i --batch-interpreter=plug-in-script-fu-eval # NML NML ?= nmlc -- 2.47.2