Your message dated Mon, 03 May 2021 18:17:07 +0000
with message-id <e1ldd7z-0002ft...@fasolo.debian.org>
and subject line Bug#944431: fixed in berusky2 0.10-7+deb10u1
has caused the Debian Bug report #944431,
regarding berusky2: Segfault on startup
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact ow...@bugs.debian.org
immediately.)


-- 
944431: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=944431
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: berusky2
Version: 0.10-7
Severity: normal

Hello,

thank you for packaging berusky2.

I wanted to try the game but it segfaults on startup, after showing the cinemax
logo. The stack trace is sadly not really helpful:

  Thread 1 "berusky2" received signal SIGSEGV, Segmentation fault.
  0x00005555555d892e in ?? ()
  (gdb) where
  #0  0x00005555555d892e in ?? ()
  #1  0x00005555556305e4 in ?? ()
  #2  0x00005555556306a9 in ?? ()
  #3  0x000055555557d374 in ?? ()
  #4  0x00005555555bd1b7 in ?? ()
  #5  0x0000555555561293 in main ()

The stdout/stderr output when launching the game is this:

Checking /home/enrico/.berusky2/...ok
Checking /home/enrico/.berusky2/Save/...ok
Checking /home/enrico/.berusky2/Save/profiles/...ok
Checking ~/.berusky2/berusky3d.ini...OK
Trying to open ini file at /home/enrico/.berusky2//berusky3d.ini...OK
SDL Init...
Init video surface...

Screen resolution 1024x768
Color depth 32 bits
Fullscreen = 0
OpenGL = 0

Creating screen...
Loading extensions...
OpenGL Vendor: Intel Open Source Technology Center
OpenGL Renderer: Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) 
OpenGL Version: 3.0 Mesa 18.3.6

Availabile extensions:
GL_ARB_multisample
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_copy_texture
GL_EXT_subtexture
GL_EXT_texture_object
GL_EXT_vertex_array
GL_EXT_compiled_vertex_array
GL_EXT_texture
GL_EXT_texture3D
GL_IBM_rasterpos_clip
GL_ARB_point_parameters
GL_EXT_draw_range_elements
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_separate_specular_color
GL_EXT_texture_edge_clamp
GL_SGIS_generate_mipmap
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_ARB_framebuffer_sRGB
GL_ARB_multitexture
GL_EXT_framebuffer_sRGB
GL_IBM_multimode_draw_arrays
GL_IBM_texture_mirrored_repeat
GL_3DFX_texture_compression_FXT1
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_transpose_matrix
GL_EXT_blend_func_separate
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_secondary_color
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_INGR_blend_func_separate
GL_NV_blend_square
GL_NV_light_max_exponent
GL_NV_texgen_reflection
GL_NV_texture_env_combine4
GL_S3_s3tc
GL_SUN_multi_draw_arrays
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_EXT_framebuffer_object
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_MESA_window_pos
GL_NV_packed_depth_stencil
GL_NV_texture_rectangle
GL_ARB_depth_texture
GL_ARB_occlusion_query
GL_ARB_shadow
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_window_pos
GL_EXT_stencil_two_side
GL_EXT_texture_cube_map
GL_NV_depth_clamp
GL_NV_fog_distance
GL_APPLE_packed_pixels
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_shader_objects
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ATI_draw_buffers
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_MESA_pack_invert
GL_NV_primitive_restart
GL_ARB_depth_clamp
GL_ARB_fragment_program_shadow
GL_ARB_half_float_pixel
GL_ARB_occlusion_query2
GL_ARB_point_sprite
GL_ARB_shading_language_100
GL_ARB_sync
GL_ARB_texture_non_power_of_two
GL_ARB_vertex_buffer_object
GL_ATI_blend_equation_separate
GL_EXT_blend_equation_separate
GL_OES_read_format
GL_ARB_color_buffer_float
GL_ARB_pixel_buffer_object
GL_ARB_texture_compression_rgtc
GL_ARB_texture_float
GL_ARB_texture_rectangle
GL_EXT_packed_float
GL_EXT_pixel_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_rgtc
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent
GL_ARB_framebuffer_object
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_packed_depth_stencil
GL_APPLE_object_purgeable
GL_ARB_vertex_array_object
GL_ATI_separate_stencil
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_gpu_program_parameters
GL_EXT_texture_array
GL_EXT_texture_integer
GL_EXT_texture_sRGB_decode
GL_EXT_timer_query
GL_OES_EGL_image
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_draw_instanced
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_texture_rg
GL_ARB_texture_swizzle
GL_ARB_vertex_array_bgra
GL_EXT_texture_swizzle
GL_EXT_vertex_array_bgra
GL_NV_conditional_render
GL_AMD_conservative_depth
GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended
GL_ARB_debug_output
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod
GL_ARB_texture_cube_map_array
GL_ARB_texture_gather
GL_ARB_texture_multisample
GL_ARB_texture_query_lod
GL_ARB_texture_rgb10_a2ui
GL_ARB_uniform_buffer_object
GL_ARB_vertex_type_2_10_10_10_rev
GL_EXT_provoking_vertex
GL_EXT_texture_snorm
GL_MESA_texture_signed_rgba
GL_NV_texture_barrier
GL_ARB_draw_indirect
GL_ARB_get_program_binary
GL_ARB_robustness
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_precision
GL_ARB_texture_compression_bptc
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_AMD_multi_draw_indirect
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment
GL_ARB_shader_atomic_counters
GL_ARB_shader_image_load_store
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_texture_storage
GL_ARB_transform_feedback_instanced
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_transform_feedback
GL_AMD_query_buffer_object
GL_AMD_shader_trinary_minmax
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_clear_buffer_object
GL_ARB_compute_shader
GL_ARB_copy_image
GL_ARB_explicit_uniform_location
GL_ARB_fragment_layer_viewport
GL_ARB_framebuffer_no_attachments
GL_ARB_invalidate_subdata
GL_ARB_multi_draw_indirect
GL_ARB_program_interface_query
GL_ARB_robust_buffer_access_behavior
GL_ARB_shader_image_size
GL_ARB_shader_storage_buffer_object
GL_ARB_stencil_texturing
GL_ARB_texture_query_levels
GL_ARB_texture_storage_multisample
GL_ARB_texture_view
GL_ARB_vertex_attrib_binding
GL_KHR_debug
GL_KHR_robustness
GL_KHR_texture_compression_astc_ldr
GL_ARB_buffer_storage
GL_ARB_clear_texture
GL_ARB_indirect_parameters
GL_ARB_internalformat_query2
GL_ARB_multi_bind
GL_ARB_query_buffer_object
GL_ARB_seamless_cubemap_per_texture
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_stencil8
GL_ARB_vertex_type_10f_11f_11f_rev
GL_EXT_shader_framebuffer_fetch
GL_EXT_shader_integer_mix
GL_INTEL_performance_query
GL_ARB_ES3_1_compatibility
GL_ARB_clip_control
GL_ARB_conditional_render_inverted
GL_ARB_cull_distance
GL_ARB_derivative_control
GL_ARB_get_texture_sub_image
GL_ARB_pipeline_statistics_query
GL_ARB_shader_texture_image_samples
GL_ARB_texture_barrier
GL_ARB_transform_feedback_overflow_query
GL_EXT_polygon_offset_clamp
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_context_flush_control
GL_KHR_robust_buffer_access_behavior
GL_ARB_fragment_shader_interlock
GL_ARB_post_depth_coverage
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_ballot
GL_ARB_shader_clock
GL_EXT_shader_samples_identical
GL_KHR_no_error
GL_KHR_texture_compression_astc_sliced_3d
GL_NV_fragment_shader_interlock
GL_MESA_shader_integer_functions
GL_ARB_polygon_offset_clamp
GL_ARB_texture_filter_anisotropic
GL_EXT_shader_framebuffer_fetch_non_coherent
GL_INTEL_shader_atomic_float_minmax
ARB Texture units 8
Creating fonts...
Done.
Text Dithering: OFF
OpenGL Render quality: Fastest
Fog type: Pixel-Fog
Text maximal size 16384 pixels
Text DTX compress on
Array-Vertex function ok
Array-Indices function ok
Configuration done
Kofola - verze zdrojaku: MASTER 1.5
font_pak1 = font_en.pak
font_pak2 = font3d_en.pak
font_pak3 = font_system_en.pak
font_pak4 = font_system2_en.pak
font_pak5 = font_system3d_en.pak
Language ID = 0
APAK: bitmap.pak
Velikost AFAT: 190.4KB
Velikost Archivu: 96.8MB
Souboru: 650
Adresaru: 0
Uzlu: 2
APAK: controls.pak
Velikost AFAT: 9.7KB
Velikost Archivu: 0.0MB
Souboru: 31
Adresaru: 0
Uzlu: 2
APAK: sound.pak
Velikost AFAT: 63.1KB
Velikost Archivu: 17.4MB
Souboru: 214
Adresaru: 0
Uzlu: 2
APAK: 3dmenu.pak
Velikost AFAT: 72.4KB
Velikost Archivu: 2.9MB
Souboru: 246
Adresaru: 0
Uzlu: 2
APAK: data.pak
Velikost AFAT: 87.3KB
Velikost Archivu: 0.0MB
Souboru: 297
Adresaru: 0
Uzlu: 2
APAK: game_data.pak
Velikost AFAT: 52.3KB
Velikost Archivu: 0.0MB
Souboru: 177
Adresaru: 0
Uzlu: 2
Init Sound Engine...
adas_Set_Last_Error(): No EAX2.0 Extension found
No EAX2.0 Extension found
AnakreoN Digital Audio System v1.1
Vendor: OpenAL Community
Version: 1.1 ALSOFT 1.19.1
Renderer: OpenAL Soft
Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE 
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW 
AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET 
AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES 
AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates 
AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex 
AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM 
AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler 
AL_SOFT_source_spatialize
Distance Model: AL_INVERSE_DISTANCE_CLAMPED
Doppler Factor: 1.0
Doppler Velocity: 343.0
Setting Listener...
SDL_APPMOUSEFOCUS, gain = 0
Kofola: - Load bitmap pro herni menu
Kofola: - Load bitmap pro herni menu
--------------Total load time 0.1 s -----------------
APAK: font_en.pak
Velikost AFAT: 2.6KB
Velikost Archivu: 0.4MB
Souboru: 7
Adresaru: 0
Uzlu: 2
b2_2d_font.pTTable = 0x55cd01f7c570
set font = font_en.pak
APAK: font_system_en.pak
Velikost AFAT: 2.6KB
Velikost Archivu: 0.1MB
Souboru: 7
Adresaru: 0
Uzlu: 2
b2_2d_font.pTTable = 0x55cd03fe8de0
set font = font_system_en.pak


Enrico

-- System Information:
Debian Release: 10.1
  APT prefers stable
  APT policy: (500, 'stable')
Architecture: amd64 (x86_64)

Kernel: Linux 4.19.0-6-amd64 (SMP w/4 CPU cores)
Kernel taint flags: TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE
Locale: LANG=en_IE.UTF-8, LC_CTYPE=en_IE.UTF-8 (charmap=UTF-8), 
LANGUAGE=en_IE:en (charmap=UTF-8)
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages berusky2 depends on:
ii  berusky2-data           0.9-2
ii  libalut0                1.1.0-5+b2
ii  libc6                   2.28-10
ii  libgcc1                 1:8.3.0-6
ii  libgl1                  1.1.0-1
ii  libglu1-mesa [libglu1]  9.0.0-2.1+b3
ii  libopenal1              1:1.19.1-1
ii  libsdl-image1.2         1.2.12-10+deb10u1
ii  libsdl1.2debian         1.2.15+dfsg2-4
ii  libstdc++6              8.3.0-6
ii  libvorbisfile3          1.3.6-2
ii  libx11-6                2:1.6.7-1
ii  zlib1g                  1:1.2.11.dfsg-1

berusky2 recommends no packages.

berusky2 suggests no packages.

-- no debconf information

--- End Message ---
--- Begin Message ---
Source: berusky2
Source-Version: 0.10-7+deb10u1
Done: Markus Koschany <a...@debian.org>

We believe that the bug you reported is fixed in the latest version of
berusky2, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 944...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Markus Koschany <a...@debian.org> (supplier of updated berusky2 package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmas...@ftp-master.debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA512

Format: 1.8
Date: Wed, 28 Apr 2021 13:14:06 +0200
Source: berusky2
Architecture: source
Version: 0.10-7+deb10u1
Distribution: buster
Urgency: medium
Maintainer: Debian Games Team <pkg-games-de...@lists.alioth.debian.org>
Changed-By: Markus Koschany <a...@debian.org>
Closes: 944431
Changes:
 berusky2 (0.10-7+deb10u1) buster; urgency=medium
 .
   [ Phil Wyett ]
   * Add fix segfault at startup patch.
     - 944431-avoid-no-return-statement-in-function-returning-non-void.patch
       Thanks to Bernhard Übelacker <bernha...@mailbox.org>. (Closes: #944431)
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 f1c7235298abbb55e395a994bbc27781e3a82848 24316 
berusky2_0.10-7+deb10u1.debian.tar.xz
 82cd98ddfe088a4148003d376d73c6d48466198e 14326 
berusky2_0.10-7+deb10u1_amd64.buildinfo
Checksums-Sha256:
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berusky2_0.10-7+deb10u1_amd64.buildinfo
Files:
 2fd7dcf18278a2cc6915bee106aa0777 2248 games optional 
berusky2_0.10-7+deb10u1.dsc
 97448be10568a6fe61ec27e7579d399d 24316 games optional 
berusky2_0.10-7+deb10u1.debian.tar.xz
 dc47f58d3339fc3bd3f74f3b50821e74 14326 games optional 
berusky2_0.10-7+deb10u1_amd64.buildinfo

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