On Wednesday 09 July 2008 07:11:59 pm Thomas Knott wrote: > Package: vegastrike > Version: 0.5~svn12126-2 > Severity: grave > Justification: renders package unusable > > NOTE: The following description is copied from > https://qa.mandriva.com/show_bug.cgi?id=30533 > My experience is exactly the same tho the output is different. The error > messages are the same but of course I included the original output my > install gave me. (esp since the mandriva-one is about 0.4.3) > > > When Vegastrike starts, it opens with a simple graphic of a ship and a > message "error: no rooms found". The usual graphics for the base interiors > are missing; there's just a single screen providing access to Ships, > Upgrades, Cargo, etc. Dynamic aspects like Missions and News are blank. The > ship can be launched and can navigate to other locations, but they are also > missing the usual interior graphics. No other ships are generated for > ship-to-ship interaction. You're bascially alone in the universe. > > Starting from the command line, I get the following: > > SyntaxError: invalid syntax > Compiling python module modules/dj.py > File "/home/myusername/.vegastrike-0.4.x/modules/dj.py", line 1 > import dj_lib > ^ > > This is repeated a lot of times. Then: > > SyntaxError: invalid syntax > pox -95124024.543917 412089916.256812 -110779667.398050 > Traceback (most recent call last): > File "<string>", line 2, in <module> > File "/usr/share/games/vegastrike/modules/privateer.py", line 2, in > <module> from random_encounters import random_encounters > File "/usr/share/games/vegastrike/modules/random_encounters.py", line 9, > in <module> import news > File "/usr/share/games/vegastrike/modules/news.py", line 7, in <module> > dnewsman_ = dynamic_news.NewsManager() > File "/usr/share/games/vegastrike/modules/dynamic_news.py", line 261, in > __init__ self.data = DynamicNewsData() > File "/usr/share/games/vegastrike/modules/dynamic_news.py", line 120, in > __init__ import dynamic_news_content > File "/usr/share/games/vegastrike/modules/dynamic_news_content.py", line > 53 SyntaxError: Non-ASCII character '\xc3' in file > /usr/share/games/vegastrike/modules/dynamic_news_content.py on line 53, but > no encoding declared; see http://www.python.org/peps/pep-0263.html for > details > > > Then some more of the first ones. > And finally this: > > placing ships... ... ... > Traceback (most recent call last): > File "oceandayklkk.py", line 3, in <module> > File "/usr/share/games/vegastrike/bases/ocean_lib.py", line 2, in > <module> import dynamic_mission > File "/usr/share/games/vegastrike/modules/dynamic_mission.py", line 7, in > <module> import dynamic_universe > File "/usr/share/games/vegastrike/modules/dynamic_universe.py", line 7, > in <module> dnewsman_ = dynamic_news.NewsManager() > File "/usr/share/games/vegastrike/modules/dynamic_news.py", line 261, in > __init__ self.data = DynamicNewsData() > File "/usr/share/games/vegastrike/modules/dynamic_news.py", line 120, in > __init__ import dynamic_news_content > File "/usr/share/games/vegastrike/modules/dynamic_news_content.py", line > 53 SyntaxError: Non-ASCII character '\xc3' in file > /usr/share/games/vegastrike/modules/dynamic_news_content.py on line 53, but > no encoding declared; see http://www.python.org/peps/pep-0263.html for > details dot 0.993099dot 0.993099ERROR: there are no rooms in basefile > "oceanday.py" ... Asking to undock > Writing Save Game Autosave-explore_universe_difficultyHi helper play 0 > > I can reproduce it on two computers, and I tried removing > ~/.vegastrike-0.4.x but it didn't help. > Could this be because vegastrike is 0.5svn and vegasrike-data is 0.4.3? > > Greetings, > Thomas
Try issuing the command 'vegastrike explore_universe.mission'. You can actually replace 'explore_universe.mission' with any mission file in the directory '/usr/share/games/vegastrike/mission/'. This is fixed in SVN packaging of 0.5. -- Regards, Andres
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