Package: funguloids Version: 1.06-4 Severity: serious --- Please enter the report below this line. ---
This game segfaults on my lenny system. I have an ATI card with the fglrx driver. 0 [EMAIL PROTECTED] ~/usr/src/games/trunk/wormux $ funguloids Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. FreeImage version: 3.9.3 This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi DDS codec registering Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library /usr/lib/OGRE/RenderSystem_GL Installing plugin: GL RenderSystem OpenGL Rendering Subsystem created. Plugin successfully installed Loading library /usr/lib/OGRE/Plugin_ParticleFX Installing plugin: ParticleFX Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'ColourImage' registered Particle Affector Type 'ColourInterpolator' registered Particle Affector Type 'Scaler' registered Particle Affector Type 'Rotator' registered Particle Affector Type 'DirectionRandomiser' registered Particle Affector Type 'DeflectorPlane' registered Plugin successfully installed Loading library /usr/lib/OGRE/Plugin_OctreeSceneManager Installing plugin: Octree & Terrain Scene Manager Plugin successfully installed Loading library /usr/lib/OGRE/Plugin_CgProgramManager Installing plugin: Cg Program Manager Plugin successfully installed *-*-* OGRE Initialising *-*-* Version 1.4.3 (Eihort) ArchiveFactory for archive type MPK registered. Creating resource group Bootstrap Added resource location '/usr/share/games/funguloids/bootstrap.mpk' of type 'MPK' to resource group 'Bootstrap' Added resource location '/usr/share/games/funguloids/music' of type 'FileSystem' to resource group 'General' Added resource location '/usr/share/games/funguloids/icon' of type 'FileSystem' to resource group 'General' Added resource location '/usr/share/games/funguloids/funguloids.mpk' of type 'MPK' to resource group 'General' CPU Identifier & Features ------------------------- * CPU ID: Unknown ------------------------- ****************************** *** Starting GLX Subsystem *** ****************************** GLRenderSystem::createRenderWindow "Those Funny Funguloids!", 1024x768 fullscreen miscParams: FSAA=0 title=Those Funny Funguloids! GLXWindow::create Parsing miscParams GLXWindow::create -- Entering full screen mode GLXWindow::create -- Best visual is 35 GL_VERSION = 2.1.7059 Release GL_VENDOR = ATI Technologies Inc. GL_RENDERER = ATI Mobility Radeon X1400 GL_EXTENSIONS = GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control *************************** *** GL Renderer Started *** *************************** Registering ResourceManager for type GpuProgram GLSL support detected GL: Using GL_EXT_framebuffer_object for rendering to textures (best) FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB RenderSystem capabilities ------------------------- * Hardware generation of mipmaps: yes * Texture blending: yes * Anisotropic texture filtering: yes * Dot product texture operation: yes * Cube mapping: yes * Hardware stencil buffer: yes - Stencil depth: 8 - Two sided stencil support: yes - Wrap stencil values: yes * Hardware vertex / index buffers: yes * Vertex programs: yes - Max vertex program version: arbvp1 * Fragment programs: yes - Max fragment program version: arbfp1 * Texture Compression: yes - DXT: yes - VTC: no * Scissor Rectangle: yes * Hardware Occlusion Query: yes * User clip planes: yes * VET_UBYTE4 vertex element type: yes * Infinite far plane projection: yes * Hardware render-to-texture: yes * Floating point textures: yes * Non-power-of-two textures: no * Volume textures: yes * Multiple Render Targets: 4 * Point Sprites: yes * Extended point parameters: yes * Max Point Size: 8192 * Vertex texture fetch: no Registering ResourceManager for type Texture ResourceBackgroundQueue - threading disabled Particle Renderer Type 'billboard' registered SceneManagerFactory for type 'OctreeSceneManager' registered. SceneManagerFactory for type 'TerrainSceneManager' registered. Creating viewport on target 'Those Funny Funguloids!', rendering from camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 1024 H: 768 Parsing scripts for resource group Autodetect Finished parsing scripts for resource group Autodetect Parsing scripts for resource group Bootstrap Parsing script OgreCore.material Parsing script Vera.fontdef Parsing script OgreDebugPanel.overlay Texture: Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. Texture: Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Texture: Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. Font VeraBoldusing texture size 512x512 Info: Freetype returned null for character 160 in font VeraBold Texture: VeraBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Finished parsing scripts for resource group Bootstrap Parsing scripts for resource group General Parsing script Examples.program GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSLVertex shader was successfully compiled to run on hardware. Parsing script StdQuad_vp.program Parsing script BlackAndWhite.material Parsing script Bloom.material GLSL compiled : Blur_ps_glslFragment shader was successfully compiled to run on hardware. GLSL compiled : Blur0_vs_glslVertex shader was successfully compiled to run on hardware. GLSL compiled : Blur1_vs_glslVertex shader was successfully compiled to run on hardware. Parsing script display.material Parsing script effect.material Parsing script materials.material Parsing script particles.material Parsing script blackandwhite.compositor Parsing script bloom.compositor Parsing script menufont.fontdef Parsing script base.particle Parsing script blackhole.particle Parsing script mushroom.particle Parsing script player.particle Parsing script whirler.particle Parsing script wormball.particle Parsing script display.overlay Texture: PanelBorder_Center.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. Texture: PanelBorder.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Font Verausing texture size 512x512 Info: Freetype returned null for character 160 in font Vera Texture: VeraTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Font VeraBoldItalicusing texture size 512x512 Info: Freetype returned null for character 160 in font VeraBoldItalic Texture: VeraBoldItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Font VeraItalicusing texture size 512x512 Info: Freetype returned null for character 160 in font VeraItalic Texture: VeraItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Parsing script effect.overlay Texture: fieryglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,512x512x1. Texture: fieryglow2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: whiteglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,512x512x1. Texture: whiteglow2.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Parsing script menu.overlay Texture: menufont.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. Texture: logo.dds: Loading 1 faces(PF_DXT5,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x256x1. Texture: titlescreen.jpg: Loading 1 faces(PF_R8G8B8,1024x768x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. Finished parsing scripts for resource group General Parsing scripts for resource group Internal Finished parsing scripts for resource group Internal OpenALSoundSystem(): initialised OpenAL OpenAL Vendor: OpenAL Community OpenAL Version: 1.1 OpenAL Renderer: Software OpenAl Extensions: ALC_EXT_capture AL_EXT_capture AL_EXT_vorbis AL_EXT_MP3 AL_LOKI_quadriphonic AL_LOKI_play_position AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel AudioInterface(): added ChannelGroup 0 OpenALChannel(): created new channel SoundSystem(): added Channel 0 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 1 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 2 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 3 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 4 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 5 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 6 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 7 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 8 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 9 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 10 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 11 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 12 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 13 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 14 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 15 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 16 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 17 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 18 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 19 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 20 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 21 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 22 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 23 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 24 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 25 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 26 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 27 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 28 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 29 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 30 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 31 to ChannelGroup OpenALSoundSystem created. Using Lua 5.1 ScriptSystem created. ScriptSystem: Up and running. =) Added 1 files from "/usr/share/games/funguloids/music" to the playlist. Added 0 files from "/usr/share/games/funguloids/music" to the playlist. Going to play '/usr/share/games/funguloids/music/MarylandInMay.ogg'.. OggStream::info version 0 channels 2 rate (hz) 44100 bitrate upper 0 bitrate nominal 224000 bitrate lower 0 bitrate window 0 vendor Xiph.Org libVorbis I 20050304 title=Maryland In May artist=Teemu Ruokolainen date=2007 Loading mushroom1.wav.. loadSound: successfully loaded into sound buffer 32773 Loading mushroom2.wav.. loadSound: successfully loaded into sound buffer 32774 Loading leave_base.wav.. loadSound: successfully loaded into sound buffer 32775 Loading score.wav.. loadSound: successfully loaded into sound buffer 32776 Loading base_hanging.wav.. loadSound: successfully loaded into sound buffer 32777 Loading death.wav.. loadSound: successfully loaded into sound buffer 32778 Loading base_enter.wav.. loadSound: successfully loaded into sound buffer 32779 Loading flight1.wav.. loadSound: successfully loaded into sound buffer 32780 Loading flight2.wav.. loadSound: successfully loaded into sound buffer 32781 Loading flight3.wav.. loadSound: successfully loaded into sound buffer 32782 Loading flight4.wav.. loadSound: successfully loaded into sound buffer 32783 Loading flight5.wav.. loadSound: successfully loaded into sound buffer 32784 Loading flight6.wav.. loadSound: successfully loaded into sound buffer 32785 Loading flight7.wav.. loadSound: successfully loaded into sound buffer 32786 Loading flight8.wav.. loadSound: successfully loaded into sound buffer 32787 Loading flight9.wav.. loadSound: successfully loaded into sound buffer 32788 Loading flight10.wav.. loadSound: successfully loaded into sound buffer 32789 Loading flight11.wav.. loadSound: successfully loaded into sound buffer 32790 Loading flight12.wav.. loadSound: successfully loaded into sound buffer 32791 Loading whirler.wav.. loadSound: successfully loaded into sound buffer 32792 Loading change_base.wav.. loadSound: successfully loaded into sound buffer 32793 Loading menumove.wav.. loadSound: successfully loaded into sound buffer 32794 Loading menuselect.wav.. loadSound: successfully loaded into sound buffer 32795 Loading typing.wav.. loadSound: successfully loaded into sound buffer 32796 Loading balls.wav.. loadSound: successfully loaded into sound buffer 32797 ObjectSystem created. Creating viewport on target 'CompositorInstanceTexture0/0/0/0', rendering from camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 128 H: 128 Creating viewport on target 'CompositorInstanceTexture1/0/0/0', rendering from camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 128 H: 128 Creating viewport on target 'CompositorInstanceTexture2/0/0/0', rendering from camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 1024 H: 1024 WARNING: Texture instance 'CompositorInstanceTexture1' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. WARNING: Texture instance 'CompositorInstanceTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. WARNING: Texture instance 'CompositorInstanceTexture2' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. GLSL link result : Fragment shader(s) linked, vertex shader(s) linked. GLSL link result : Fragment shader(s) linked, vertex shader(s) linked. Texture: bg6.dds: Loading 1 faces(PF_DXT1,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. Mesh: Loading Plane.mesh. Texture: nebula1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Texture: nebula2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Texture: nebula3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Mesh: Loading Asteroid2.mesh. Texture: bump1.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: nm.png: Loading 6 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,128x128x1. Texture: at1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Mesh: Loading Asteroid1.mesh. Mesh: Loading Asteroid3.mesh. Mesh: Loading Mushroom.mesh. Texture: mushroom_bump.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: mushroom1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: glow.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: mushroom2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: mushroom3.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Segmentation fault --- System information. --- Architecture: amd64 Kernel: Linux 2.6.22-3-amd64 Debian Release: lenny/sid 900 testing www.emdebian.org 900 testing snapshot.debian.net 900 testing security.debian.org 900 testing ftp.ro.debian.org 500 kernel-dists-trunk kernel-archive.buildserver.net 10 unstable ftp.ro.debian.org --- Package information. --- Depends (Version) | Installed ==============================================-+-============= libalut0 (>= 1.1.0-1) | 1.1.0-1 libc6 (>= 2.6.1-1) | 2.6.1-1 libgcc1 (>= 1:4.2.1) | 1:4.2.2-3 liblua5.1-0 | 5.1.2-4 libmad0 (>= 0.15.1b) | 0.15.1b-2.1 libogg0 (>= 1.1.3) | 1.1.3-2 libogre14 | 1.4.3-1+b1 libois1 | 0.99+1.0rc1-1+b1 libopenal0a | 1:0.0.8-6 libstdc++6 (>= 4.2.1) | 4.2.2-3 libvorbis0a (>= 1.2.0) | 1.2.0.dfsg-2 libvorbisenc2 (>= 1.1.2) | 1.2.0.dfsg-2 libvorbisfile3 (>= 1.2.0) | 1.2.0.dfsg-2 ogre-plugins-cgprogrammanager | 1.4.5-1
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