Scribit Stefan Völkel dies 23/11/2007 hora 14:56: > Could we add a big fat warning about these savegame incompatibilities?
I really think it's utterly stupid to design any program that saves data and won't be able to load it later. The most clean way to prevent this is to embed a version in the saved data and keep code that is able to load any version that has been in used. When it's not doable or sensible, at least provide a conversion tool... It's about losing data of the user, so this is a RC bug. A fat warning at the start of the game would be great, so you don't play while thinking you're able to save and load later. Quickly, Pierre -- [EMAIL PROTECTED] OpenPGP 0xD9D50D8A
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