tags 626934 + patch
thanks

You'll find a possible man page attached to this e-mail. I basically
took the upstream README file, tweaked it a little and formatted it
appropriately for man.

The page is written in SGML, simply convert them to troff by running:
docbook2man tomatoes.sgml

If you have any questions regarding this man page do not hesitate to
ask (please CC me explicitly, thanks).

It would be great if you could include the man page for Wheezy.

Thanks!

Greetings

           Helge
-- 
      Dr. Helge Kreutzmann                     [email protected]
           Dipl.-Phys.                   http://www.helgefjell.de/debian.php
        64bit GNU powered                     gpg signed mail preferred
           Help keep free software "libre": http://www.ffii.de/
<!DOCTYPE RefEntry PUBLIC "-//OASIS//DTD DocBook V4.1//EN">
<refentry id="tomatoes">

<refmeta>
<refentrytitle>tomatoes</refentrytitle>
<manvolnum>6</manvolnum>
<refmiscinfo>tomatoes</refmiscinfo>
</refmeta>

<refnamediv>
<refname>tomatoes</refname>
<refpurpose>
    Tomatoes smashing game
</refpurpose>
</refnamediv>

<refsynopsisdiv>
     <cmdsynopsis>
         <command>tomatoes</command> <!-- <arg choice="opt">options</arg> -->
     </cmdsynopsis>
</refsynopsisdiv>

<refsect1><title>SYNOPSIS</title>
    <para>
        <emphasis>I Have No Tomatoes</emphasis> is an extreme leisure time 
activity idea of which
        culminates in the following question: How many tomatoes can you smash in
        ten short minutes? If you have the time to spare, this game has the
        vegetables just waiting to be eliminated!
    </para>

</refsect1>

<refsect1><title>NOTES</title>
    <para>
        Before starting the game, you should know that the game uses OpenGL for
        hardware accelerated 2d &amp; 3d graphics. This means that you must 
have fully
        OpenGL compatible graphics card in your PC. Your card also needs to be 
able
        to use 512x512 textures, and this rules out Voodoo 1, 2 and 3 (limited 
to
        256x256 textures).
    </para>

    <para>
        As for the CPU and memory requirements, I'd recommend something along 
the
        lines of Pentium II (or an AMD equivalent) and 64MB. The game works on 
much
        slower systems as well, as the game skips frames if the system can't 
keep up
        with the 60 FPS rate; this ensures that the game runs at the right 
speed, you
        just don't get very smooth animation.
    </para>

    <para>
        This game features solid game play with beautiful OpenGL API driven 
isometric
        3d graphics and nice music. It also includes a MOD player, and you can 
use
        your own MOD-type music in the game background. Just copy your
        XM/S3M/IT/MOD - files to the <filename>music</filename> subdirectory of 
<emphasis>I Have No Tomatoes</emphasis>
        and the game plays them. You can press <keycap>F1</keycap> to skip a 
song when ingame. There's
        room for 128 MODs. Btw, if you don't have any MOD music, ModArchive
        (<ulink url="www.modarchive.com">www.modarchive.com</ulink>) is a good 
place to download some.
    </para>
</refsect1>

<refsect1><title>CONFIGURATION</title>
    <para>
        You may also want to set some options, such as the screen resolution and
        color depth. By default, <emphasis>I Have No Tomatoes</emphasis> starts 
fullscreen in 800x600
        resolution, 32bpp. To fine-tune the preferences to suit your PC better, 
open
        the file <filename>config.cfg</filename> in a text editor (Notepad will 
do). Under
        Unix this file is stored in <filename>~/.tomatoes/</filename>.
    </para>

    <para>
        Most likely you'll be interested in these lines:
        <itemizedlist>
            <listitem><para><option>video_mode</option> = 800 x 
600</para></listitem>

            <listitem><para><option>video_mode_color_depth</option> = 
32</para></listitem>

            <listitem><para><option>video_mode_fullscreen</option> = 
1</para></listitem>

            <listitem><para> <option>sound_enabled</option> = 
1</para></listitem>
    </itemizedlist>
    </para>

    <para>
        To set the resolution, change the <option>video_mode</option> - line 
(some common
        resolutions include 640 x 480, 800 x 600, 1024 x 768). Most common color
        depths are 16 and 32, and sometimes 24. 
<option>video_mode_fullscreen</option> controls
        whether the game starts in fullscreen or in a window. When running in
        windowed mode, you can use any resolution you want (the 4:3 aspect ratio
        modes are still preferred). If you don't have a sound card (or want to 
turn
        the sounds off), set <option>sound_enabled</option> to 0 (zero).
    </para>

    <para>
        Finally, if you want to know how many frames your system draws per 
second
        (FPS), set <option>show_fps</option> to 1. FPS should be over 60 for 
smooth animation.
    </para>

    <para>
        The default keys can be changed from the Options menu in game, so no 
need
        change them here.
    </para>

    <para>
        When you're satisfied with the <filename>config.cfg</filename> 
settings, by all means, proceed
        to start the game :)
        </para>
</refsect1>

<!-- <refsect1>
<title>OPTIONEN</title>

    <variablelist>

      <varlistentry>
        <term><option>-h,</option></term>
        <listitem>
          <para>Kommandozeilen-Hilfe.</para>
        </listitem>
    </varlistentry>

</variablelist> -->

<refsect1><title>AUTHOR</title>
    <para>
        You can contact the author by email at <email>[email protected]</email>. 
Notice that since 12th of
        July, 2004 I've been in the army, so don't expect immediate responses.
        Be patient :)
    </para>

    <para>
        This man page was compiled by Helge Kreutzmann 
<email>[email protected]</email>
        for the GNU/Linux project but it may be used by everybody else as well.
    </para>
</refsect1>

<refsect1><title>SEE ALSO</title>
<para> 
    Tomates homepage: <ulink 
url="http://tomatoes.sourceforge.net";>http://tomatoes.sourceforge.net</ulink>
</para>
</refsect1>
</refentry>

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