On Thu, May 12, 2011 at 12:12:56PM +0200, Claudio Giordano wrote: > Yes, they are the only errors. What I suspect is happening is that it may be locale related as the GeyserSetConstraint.lua file fiddles with the locale so it could be significant.
I suspect the subsequent errors are just because we cannot define the constraints because the GeyserSetConstraints script fails. I will probably change the LuaGlobal script to use loadfile anyhow as it gives better error messages. I have attached a small lua script which hopefully you can run. It basically loads the relevant lua files and makes sure they compile. It is now looking like an upstream problem as the files are in the correct place. - Craig -- Craig Small VK2XLZ http://www.enc.com.au/ csmall at : enc.com.au Debian GNU/Linux http://www.debian.org/ csmall at : debian.org GPG fingerprint: 1C1B D893 1418 2AF4 45EE 95CB C76C E5AC 12CA DFA5
function getMainWindowSize() return 0 end local result,errstr=loadfile("/usr/share/games/mudlet/lua/geyser/GeyserGeyser.lua") if result then print("Geyser compiled ok") result() else print("Geyser compile fail "..errstr) exit() end local result,errstr=loadfile("/usr/share/games/mudlet/lua/geyser/GeyserSetConstraints.lua") if result then print("GeyserSetConstraints compiled ok") result() else print("GeyserSetConstraints compile fail"..errstr) exit() end