The default rc.lua actually never sets a layout for the tags. This
results in the floating layout to be used.

The best thing would be to set the layout to the first layout defined in
the layouts array. This is the way it was done before and seems to be
the most user friendly way to manage this. I guess it was removed
accidentally with the new way of creating tags.

I fixed the problem on my machine with this patch for rc.lua:
@@ -50,6 +50,10 @@
 for s = 1, screen.count() do
     -- Each screen has its own tag table.
     tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s)
+
+    for tagnumber = 1, 9 do
+        awful.layout.set(layouts[1], tags[s][tagnumber])
+    end
 end
 -- }}}




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